The first patch of Fortnite season 9 has arrived and it’s all about balancing a few of the issues gamers discover most irritating.
The first huge steadiness change is a nerf to the Drum Gun’s injury. While the Drum Gun is an undeniably well-liked weapon in Fortnite — in any case, it gained the unvaulting occasion on the finish of season 8 — it was additionally approach too highly effective. Among the gun’s most vocal critics have been professional gamers, who made their displeasure at its return generally known as quickly because the unvaulting occasion began.
THE DRUM GUN MAN WTF
— Creator code:fazecloak (@cloakzy) May 4, 2019
With this newest injury nerf the Drum Gun ought to nonetheless be a strong choice for shut vary fights and destroying buildings. It gained’t be fairly as overpowered because it was when it was first added again into the sport.
Another slight change to the sport is coming to Ballers. The car that has plagued the late recreation of Arena matches during the last a number of months is getting one other nerf to its well being in hopes of maintaining it from being the most secure alternative for each participant within the recreation.
While steadiness adjustments appear to be the primary focus of this patch, there’s additionally a brand new gun being added: the Tactical Assault Rifle. This gun is designed as a brief vary various to the assault rifles which are at present within the recreation. It’s someplace between a rifle and an SMG with excessive accuracy up shut that falls off drastically as you begin to shoot it additional away. The Tactical Assault Rifle might be present in Rare, Epic, or Legendary rarity and looted from the entire traditional locations.
For a have a look at all of the adjustments coming to Fortnite with patch v9.01 you may try the complete again notes under.
FULL PATCH NOTES FOR FORTNITE V9.01
Weapons and Items
Tactical Assault Rifle
- Available in Rare, Epic, and Legendary variants.
- Available from Floor Loot, Chests, Supply Drops, and Vending Machines
30 Round Magazine
Deals 22/23/24 injury
Headshot Multiplier of 1.75x
This weapon has a decent unfold in shut quarters however is much less efficient at lengthy vary when in comparison with different Assault Rifles.
Reduced Baller Health from 200 to 150
Comment from Epic: The major aim of the Baller is to supply enjoyable and thrilling mobility. We really feel that it nonetheless has somewhat an excessive amount of defensive company – this variation ought to scale back the effectiveness there whereas not impacting its strengths.
- Reduced base injury from 26/27 to 22/23
Comment from Epic: Since its unvaulting, the Drum Gun effectiveness has been barely greater than we needed. This change ought to scale back its fight effectiveness whereas nonetheless retaining its taste.
Vaulted Compact SMG
Comment from Epic: Due to the latest addition of the Drum Gun and the model new Tactical Assault Rifle, we needed to scale back the provision of excessive rate-of-fire weapons.
- Slipstreams now not block constructing.
Comment from Epic: Trying to construct as much as get right into a Slipstream must be a simple & intuitive expertise. We observed some circumstances the place gamers would construct as much as the Slipstream, however as a consequence of construct restrictions would take a ‘leap of faith’ and never make the soar. This ought to make getting right into a Slipstream simpler.
- Players flying in a Slipstream will destroy participant constructed objects once they collide.
- Slipstreams are actually disabled after storm part 5.
Comment from Epic: We’ve seen plenty of circumstances the place Slipstreams induced points throughout late recreation circles – primarily round getting pulled into the storm unexpectedly. Since the worth of Slipstream mobility is proscribed in these situations, we felt it’s higher to easily disable them.
- Improvements made to degree streaming efficiency on all platforms.
This will scale back circumstances of buildings not loading in.
- Physics optimizations to enhance efficiency in conduits