Borderlands 3 affords gamers numerous small enhancements over its predecessors. With issues like switching quests with a single button press, mantling, and the intuitive ping system, quality-of-life enhancements are everywhere in the sport. But there’s one characteristic the sport doesn’t have that might be very a lot appreciated: The skill to teleport to a player on your team.
When I performed by way of the sport with a buddy, we spent many of the sport every finishing two separate quests, and Borderlands 3 was very happy to allow us to run far-off from one another so we might accomplish totally different aims. But when the time got here to satisfy again up, one or each of us must make the trek all the best way throughout the map to seek out one another, or not less than quick-travel to the closest vacation spot after which run from there. It slows issues down considerably, which is a bummer in a sport that’s attempting to in any other case be so accommodating in the way you play.
As Dregwriter pointed out on the Borderlands subreddit, this characteristic is much more annoying if you happen to be part of the sport of a buddy that’s already taking part in.
“Nothing like joining a players game and being spawned at the starting point of a map and the host is waaaaaay on the opposite side of the map fighting a boss. Looking at you Athenas,” Dregwriter wrote.
There’s already a teleport to automobile possibility, which permits you go straight again to the place you left your journey. There’s even an improved quick journey system that permits you to transfer to particular areas of every map, however every map solely has a number of of those, and they are often removed from one another.
What you may’t do is journey straight to your co-op accomplice, or companions, and that one small change would make the whole expertise really feel not less than somewhat higher, particularly for these of us with restricted play time each night time. Is it an excessive amount of to ask?