DICE has introduced that it’s barely delaying Star Wars Battlefront II‘s October replace attributable to a difficulty that was recognized on the final minute. The replace will now launch subsequent week however you’ll be able to learn the patch notes under.
Made numerous balancing modifications on numerous CO-OP maps (Kamino, Felucia, Geonosis). Changes embrace tweaking AI and human player spawn factors, including props for protection, adjusting variety of Command Posts per section, adjusting the areas of impact round Command Posts and so forth.
Adjusted the spawning price of enemy Hero AI on CO-OP, by rising the cooldown in-between spawning.
Added scoring when finishing a section on CO-OP.
Fixed a difficulty that will take away the timer when the player would go in an Out-Of-Bounds space, when enjoying a CO-OP map.
Fixed a difficulty the place the intro digicam on Naboo and Kamino would sometimes make a jarring motion.
Fixed a difficulty the place you can get Separatist Announcer VO on the finish of a CO-OP recreation, for those who performed as a Wookiee Warrior.
Fixed a difficulty the place not all Hero AI would spawn on video games of Instant Action.
Fixed a difficulty that will trigger AI gamers to often stand nonetheless when standing on the tip of a navigable path.
Several enhancements to the habits of Hero AI carrying Lightsabers. Lightsaber-carrying Hero AI ought to now have the ability to get nearer to targets and play extra offensive.
Different default Appearances have been arrange for the AI on CO-OP and Instant Action
212th Attack Battalion Phase 1 for Galactic Republic AI gamers on Geonosis – CO-OP
212th Attack Battalion Phase 2 for Galactic Republic AI gamers on Geonosis – Instant Action
Default Phase 1 for Galactic Republic AI gamers on Kamino – CO-OP
104th Wolfpack Co. Phase 2 for Galactic Republic AI gamers on Kamino – Instant Action
41st Elite Corps Phase 2 for Galactic Republic AI gamers on Kashyyyk – CO-OP and Instant Action
327th Star Corps Phase 2 for Galactic Republic AI gamers on Felucia – CO-OP and Instant Action
501st Legion Phase 2 for Galactic Republic AI gamers on Naboo – CO-OP and Instant Action
B1 Droid Geonosis look for Separatist AI gamers on Geonosis – CO-OP and Instant Action.
B1 Droid Jungle look for Separatist AI gamers on Kashyyyk – CO-OP and Instant Action.
Added a panel because the destruction goal on the Reactor Cores on the Republic Attack Cruiser. This is to direct the place gamers can shoot at and the place defenders must maintain their consideration. Players are actually required to shoot at a panel on the Reactor Core to cut back its well being.
Added a radar icon for the AT-TE on Felucia.
Fixed a difficulty the place the Capital Ship VO Announcer would point out Capture Points, even if you return to a Capital Ship after having overwhelmed the primary section.
Heroes and Villains
Dodging won’t be canceling grenade-throwing for Leia Organa and Lando Calrissian.
Fixed a difficulty the place Blaster-carrying Heroes would run on the identical velocity as common Troopers.
Chewbacca’s Furious Bowcaster animation has been tweaked:
Animation was sped up by half a second.
Chewbacca now goes out of the animation state half a second earlier.
Removed the extra digicam motion throughout activation.
Fixed a difficulty the place Finn’s Undercover Team wouldn’t grant elevated velocity to Troopers.
Reduced the injury attributable to the “Power of Darkness” Star Card to 14-11-8-5.
Removed Darth Vader’s injury discount throughout the Force Choke means.
Changed the outline of the “Fueling the Rage” Star Card to “FOCUSED RAGE has an active duration extended by 6 seconds but its bonus damage is reduced.”
Changed the outline of the “Anti-Hero Rockets” Star Card to “ROCKET BARRAGE rockets do increased damage at the center of the explosion in a 1 meter radius.”
Changed the outline of the “Intense Barrage” Star Card to “If ROCKET BARRAGE deals more than 500 damage to enemies for one activation, its cooldown time is reduced for the next usage.”
Reduced the lively time of Boba Fett’s Concussion Rocket from 1 to 0, permitting the player to behave proper after the grenade is fired.
Troopers, Reinforcements & Vehicles
Fixed a difficulty with elevated injury discount for Clone Commando’s Battle Focus injury discount. The injury discount is ready to 25%.
Improved the aiming when enjoying on a Speeder.
Fixed a difficulty that will trigger numerous gameplay points for gamers who’re beneath the influence of the Officer’s flash grenade. These points would come with Force talents not having an influence on affected gamers, in addition to Lightsaber blocking and immunity whereas dodging not working appropriately.
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