Every yr Bungie holds Destiny 2’s annual Festival of the Lost celebration round Halloween. This time across the festivities embrace a number of stories modes, beauty objects, and a brand new stability patch that fixes some the video games strongest and weakest subclasses.

For Titans, the Striker subclass is getting essentially the most consideration. Striker’s Trample means is getting nerfed in virtually each respect. Its lowest finish injury goes down, and it received’t recharge fairly as rapidly now. On prime of these nerfs, the price of every assault when utilizing the tremendous is now going up from 2 p.c to three p.c.

The different subclass with main adjustments this patch is Dawnblade, which obtained buffs to its lowest finish injury and may take a bit of bit much less time to recharge now, assuming you’re getting kills.

This patch additionally takes intention at a few Exotic weapons like Jötunn which, due to a bug, was generally hitting extra instances than meant. But this alteration ought to repair Jötunn and make it deal the correct quantity of injury. Divinity can also be getting a slight change as its Weaken impact was elevated from 25 p.c to 30 p.c. Unfortunately, Bungie additionally fastened a bug the place these Weaken results had been stacking so this isn’t precisely a standard buff.

To see all of the adjustments that got here to Destiny 2 as a part of the Festival of the Lost patch you’ll find the full patch notes beneath.


Destiny 2: Shadowkeep Festival of the Lost patch notes

Combat Systems

Striker—Code of the Juggernaut (Bottom Path)

Trample:

  • Reduced quantity returned attainable per kill from 15% to 13% (earlier than diminishing returns)
  • Reduced the low finish of the diminishing returns from 5% to three.25%
  • Changed the kills for the diminishing returns by splitting them out between gamers and combatants
  • Was beforehand 15 kills; is now 14 combatant kills or 7 opposing Guardian kills (opposing Guardians depend 2x towards diminishing returns)
  • Tuned the quantity of Super power returned per kill
  • Cost of Light assault in Super elevated by 50% from 2% to three%
  • Regeneration on kill now not procs on Super kills

Dawnblade—Attunement of Flame (Bottom Path)

Everlasting Flames:

  • Increased the low finish of the diminishing returns from 0.75% to 0.95%
  • Changed the kills for the diminishing returns by splitting them out between gamers and combatants
  • Previously it was 30 kills. Now it’s 21 combatant kills or 7 opposing Guardian kills (opposing Guardians depend 3x towards diminishing returns)
  • Tuned the quantity of Super power returned per kill (dealt with in a different way than Striker as this assault is an AoE)

Sentinel—Code of the Protector (Top Path)

Ward of Dawn:

  • Armor of Light timer now correlates with the lifetime of the Ward of Dawn
  • Particle FX transfer extra quickly towards the tip of the Ward of Dawn’s life

Nightstalker—Way of the Wraith (Middle Path)

Shattering Strike:

  • Shattering Strike lasts the correct 9 seconds as soon as once more
  • Fixed a bug through which Shattering Strike activation window was lowered to three seconds together with Truesight

Shoulder Charge

We’ve eliminated a bug that allowed gamers to shoot instantly earlier than activating shoulder cost, which allowed gamers to use the 1–2 Punch injury buff to shoulder cost.

Weapons

Exotics

  • Jötunn

Fixed a problem that prompted this weapon to influence a number of instances at shut ranges

  • Divinity

Increased the Weaken impact from 25% to 30%

NOTE: The Weaken impact from Judgment isn’t meant to stack with different Weaken results. This concern will probably be fastened at a later date. The “cage” will nonetheless seem and act as a precision weak level in these instances, however the multipliers themselves is not going to stack.

Fixed a problem the place Destiny 2 would crash if this weapon was mixed with target-marking results comparable to Vengeance (One-Eyed Mask)

  • Deathbringer

Fixed the reload timing on this weapon

NOTE: This additionally impacts different Rocket Launchers that share the identical reload animation

Legendary

  • Adhortative

Fixed a problem that may trigger the leaves on this weapon to distort visually

  • Prophet of Doom

Fixed a problem with the location of shells throughout the reload animation

  • Hush

Fixed a bug that prevented Archer’s Gambit from activating if the player manually un-draws their Bow and begins sprinting on the similar time

Armor

  • Sealed Ahamkara’s Grasps now have a brief cooldown interval between perk activations
  • Stats and Perks

Armor 2.Zero mods that set off on orb assortment or utilizing your class means now now not stack with their pre-Armor 2.Zero variations

Pre-Armor 2.0 Exotics now have right stat packages

Armor 1.0 Traction perk applies +5 Mobility, in step with Armor 2.0 Traction mod


PC

Steam

  • Blocking communication with gamers in Steam will now block/mute gamers in Destiny 2
  • Added performance for /addfriend and /removefriend instructions

/addfriend [ PlayerName ]

/removefriend [ PlayerName ]

Note: Players have to be in one among your rosters (fireteam, associates, or clan) with a view to add/take away them as a pal.

  • Added performance for /invite command

/invite [ PlayerName ]

Note: Players have to be in one among your rosters (fireteam, associates, or clan) with a view to invite them by player title.

/invite [ SteamID ]

Note: You can invite gamers by SteamID, no matter whether or not they’re in your roster or not.

  • Players can now /invite and /be part of one other player no matter their Steam on-line standing (on-line, invisible, or offline)
  • /assist description up to date to mirror new adjustments to instructions

Investments

Ornaments

  • When an decoration has been utilized to a weapon or armor merchandise, its icon will now replace to mirror the at the moment outfitted decoration
  • Universal decoration packages which were bought however not opened now correctly point out they’re owned within the Eververse retailer

Season Pass

  • The Vow’s catalyst quest step now correctly references “strike playlists” moderately than the faulty “strike activities”
  • The Season Pass bonus Catalyst quest increase omega now correctly describes is development acceleration as “quadruples” moderately than the faulty “triples”
  • The Exotic ship Never Live It Down now correctly shows its title within the lore tab title part

Power and Progression

  • Exotic quest “Symphony of Death” awards extra XP than meant; set this to be the identical as different Exotic quests
  • Exotic quest “Make Bows, Not War” awards extra XP than meant; set this to be the identical as different Exotic quests
  • Increased the Power of drugs awarded by “Invitations of the Nine” bounties “Into the Unknown” to be highly effective

Nightmare Hunts

  • Increased the injury multiplier granted by Unstable Essence at issue ranges Hero, Legend, and Master
  • Adjusted Unstable Essence to be considerably simpler in opposition to Nightmares than Nightmare Bosses
  • The Swordbearer Nightmare’s Sword in Nightmare Hunt: Despair now drains half as quick as soon as a player equips it
  • Navigation waypoint added to Nightmare Hunt: Servitude to assist information gamers extra successfully towards the ultimate encounter
  • Hunts now have idle safety; idle gamers is not going to obtain rewards

Raids

  • Garden of Salvation
  • Encounter rewards are actually delivered as engrams as a substitute of instantly granted within the loot feed
  • Fixed an exploit the place Cyclopes may very well be knocked off of their towers within the closing encounter
  • Increased the radius for Relay Defender and Enhanced Relay Defender mods
  • Fixed a problem the place music wouldn’t begin correctly when gamers enter the ultimate boss enviornment
  • Fixed a problem the place Consecrated Mind might slam into partitions throughout DPS
  • Fixed a problem the place geometry within the closing encounter area might seem fully black when being eliminated or recreated
  • Fixed a problem the place weekly problem rewards may very well be re-earned repeatedly by deleting and creating new characters
  • Last Wish
  • Apprentice Guide and Journeyman Guide emblem variants will seem in collections after gamers uncover them.

Destinations

Moon

  • Fixed a problem the place the primary Shadowkeep marketing campaign quest step “In Search of Answers” might go to Postmaster if player’s quests stock was full
  • Affected gamers can now recuperate the Shadowkeep marketing campaign quest from Eris within the “Abandoned Quests” part
  • ”Essence of Vanity” pursuit now shows variety of Sniper Rifle kills required for completion; it’ll now show progress out of 25 as a substitute of simply progress
  • Lost Ghost Traces will now not drop in spite of everything Dead Ghosts have been discovered; additional Traces will probably be faraway from stock when the final Dead Ghost is discovered
  • Fixed a problem through which utilizing the Firewall Data Fragment within the K1 Revelation Lost Sector didn’t have an opportunity of offering a Cleansed Essence after three weeks of completions
  • Fixed a problem the place Cross Save-enabled gamers might flip in a cleansed Essence to the Lectern of Enchantment and obtain no rewards
  • If enjoying on a platform on which you don’t personal Shadowkeep, the Lectern will now not present the Essence reward display screen
  • To obtain the reward, go browsing to the platform on which you personal Shadowkeep and go to the Lectern
  • Fixed a problem the place day by day bounties for each Eris and the Lectern of Enchantment had been rotating weekly as a substitute of day by day
  • Fixed a problem the place the Moon bounty “Tidal Lock” would progress solely in Nightmare Hunts; it’ll now progress anyplace on the Moon
  • Phantasmal Core stack cap raised from three to 999
  • Triumph “Lore of Luna” now progresses when scan patrols are accomplished in Sorrow’s Harbor.
  • Removed clean, unobtainable web page from lore ebook “Unveiling”
  • Fixed a problem the place gamers who completed their bunny assortment quicker than anticipated weren’t awarded with the “Lunar Gloom” shader
  • On login, affected gamers may have a stack of 5 of this shader of their stock and unlocked in Collections
  • Black Armory (Misc)
  • Quests for Gofannon and Izanami forges nonetheless existed on veteran characters who had been on steps that would not be progressed; these steps have been faraway from the gamers inventories
  • Fixed a problem the place gamers couldn’t purchase nor full the Key Mold quest for Izanagi’s Burden
  • The Lock and Key (Mysterious Box) quest might be deserted; gamers can reacquire the deserted quest at Ada-1
  • The “Harvest Time” bounty will now progress when amassing Helium Filaments

Dreaming City

  • Balanced Awoken Talisman has been faraway from veteran gamers’ inventories; it’s now not wanted to entry Dreaming City/Shattered Throne/Wish Ender quest
  • Fixed a bug that allowed gamers to loot the Orrery chest an infinite variety of instances

Shattered Throne

  • Fixed a problem the place, upon defeating Dul Incaru on the finish of Shattered Throne, gamers might return to orbit and have a checkpoint for the exercise; defeating the boss will now instantly full the exercise and award credit score

Nessus

  • Exodus Black world quest turn-in step might be recovered from Failsafe if gamers abandon it
  • Mars and Mercury
  • Heroic adventures will now be obtainable on their respective locations when Mars or Mercury are featured as a Flashpoint

EDZ

  • Fixed a problem the place the “Enhance” quest was now not obtainable

Reckoning

  • Fixed a problem the place Warlocks who wagered Weak Motes in Reckoning had been incorrectly being rewarded Titan gear
  • Increased stack dimension of Gambit Prime Synths to 999

Crucible

  • Fixed an exploit in Countdown that allowed the defending staff to get free wins by constantly swapping gear between rounds
  • Fixed a problem that prevented some gamers from incomes the Silimar’s Design Iron Banner Triumph; the Triumph will probably be awarded retroactively to any gamers who encountered this concern

Vendors

Benedict 99-40

  • Removed preliminary Vendor Challenge from Benedict 99-40

Ada-1

  • Removed problem from Black Armory Forge unlock quest
  • Weekly Black Armory bounties now award Black Armory armor items

Yuna (IGR Only)

  • Yuna’s stock is now up to date to vend Armor 2.Zero variations of Exotic armor

Eris and Rune Table

  • Daily bounties will now rotate day by day, versus weekly

General

  • Fixed a problem the place Gyro Ghost Shell’s rings would animate improperly when summoned
  • Increased idle protections throughout quite a few PvE playlists
  • Play the sport, get rewards
  • Seriously, simply play the sport
  • Don’t depart your staff hanging
  • It’s not very good
  • The Traitor’s Fate sword is now not marked as “Requires Exclusive Item” and might be efficiently outfitted

Lore Tabs

  • Added Lore Tabs for the next Shadowkeep rewards:
  • Legendary Garden of Salvation rewards
  • 15 distinctive lore tabs
  • Divinity
  • Monte Carlo
  • Deathbringer
  • Leviathan’s Breath
  • Eriana’s Vow
  • Assassin’s Cowl
  • Phoenix Cradle
  • Stormdancer’s Brace
  • Never Live It Down

Activities

Crucible

Control

  • Heavy Ammo preliminary spawn modified to 60 seconds (was 45 seconds)

Iron Banner Control

  • Heavy Ammo preliminary spawn modified to 60 seconds (was 45 seconds)
  • Heavy Ammo extra spawning modified to each 120 seconds (was each 60 seconds)

Survival

  • Heavy Ammo preliminary spawn modified to 60 seconds (was 30 seconds)
  • Reduced the quantity of Heavy Ammo granted to match Elimination and 6v6 modes

UI Systems

Accessibility

  • Added accessibility choices for subtitles, which can be found throughout account creation and the Settings display screen
  • The choices add the flexibility for gamers to vary the font dimension, font coloration, subtitle background model, and subtitle background opacity
  • Added the continual tabbing when tabbing previous every finish of the Director
  • Reorganized a number of the Settings on PC to raised arrange the place sure choices are sorted
  • Changed the textual content opacity for the menu navigation bar to enhance visibility with sure emblem themes

General

  • Forsaken subclasses will show the proper Super icon within the PvP HUD; all Sentinal and Arcstrider subclasses nonetheless use the identical Super icon for every of their three subclasses; these Supers may have new icons

Thundercrash

Burning Maul

Blade Barrage

Spectral Blades

Nova Warp

Well of Radiance

Chaos Reach

  • Fixed a problem that elevated loading instances for gear preview whereas in area flight
  • Added protections in opposition to intense strobe results that may be encountered if the player’s well being is close to the protect break threshold and the player has a damage-over-time impact and a therapeutic impact lively on the similar time
  • Fixed a problem the place the web page pips within the Quest tab would develop into highlighted when deciding on on the display screen
  • Fixed a problem the place the Strike node on the Moon map wouldn’t present a breadcrumb icon throughout the Shadowkeep marketing campaign
  • Fixed a problem the place icons on the Season Pass would load at totally different instances
  • Fixed a problem the place Cross Saved accounts would present incorrect names
  • Removed the wrong “Season Rank” show whereas inspecting one other player
  • Fixed a problem the place equipping an already-acquired emblem would trigger the loot stream notification to seem
  • Fixed a problem the place Destiny Guardians was not being displayed for the Korea area
  • Fixed a problem the place gearset icons (comparable to Gambit Prime or Revelry armor) on the character display screen would have empty areas between them
  • Changed the target textual content on the Cache Out bounty to “Chests looted”
  • Fixed a problem the place the Spell of Abolition emote wasn’t displaying within the emote feed