In the newest This Week at Bungie post, the Destiny developer revealed a brand new multiplayer mode coming to Destiny 2: Momentum Control.
While earlier Destiny 2 modes like Mayhem put the deal with skills and Supers, Momentum Control is all about weapons. In this mode, which is a variant of the common Control mode, each weapon has considerably increased lethality, which suggests they’ll take out opponents a lot sooner than regular. There’s much more heavy ammo spawns in case larger weapons are your favourite. Thankfully with all this elevated injury, Bungie has additionally added immediate respawns to the mode.
Defeating enemy gamers in Momentum Control will grant sooner regeneration in your melee, grenades, and Super, so these gained’t be completely lacking from the mode. Speaking of Supers, gamers get elevated injury resistance once they activate a Super to assist counteract a little bit of the additional injury that weapons have.
Momentum Control can also be going to be slightly bit extra sneaky for the reason that Tracker has been eliminated for each player. The mode additionally has elevated seize pace on factors, because it’s already going to be fairly exhausting to remain alive.
Momentum Control is a 6v6 mode and shall be out there as a rotating playlist all through this 12 months’s Festival of the Lost. After that Bungie will resolve how a lot gamers preferred it and whether or not the mode ought to return.