Home News See How Spawn Fits Into Mortal Kombat 11 In Brutal New Gameplay...

See How Spawn Fits Into Mortal Kombat 11 In Brutal New Gameplay Trailer

Todd McFarlane’s Spawn is coming to Mortal Kombat 11 beginning subsequent week, bringing his arsenal of chains, weapons, and battle axes to the ring. A brand new gameplay trailer reveals how the character, voiced by Keith David, fares in opposition to a fellow chain-wielder, Scorpion.

Spawn’s look marks the top of the sport’s Kombat Pack DLC bundle, which additionally consists of The Joker, Sindel, the Terminator T-800, Nightwolf, and Shang Tsung. If you could have the pack, Spawn can be accessible for obtain beginning March 17, and he’ll be accessible as a person obtain on March 24.

If you want the way in which Spawn seems to be within the trailer, McFarlane Toys is releasing a determine based mostly on his Mortal Kombat look beginning right this moment.  

This is not the primary time Spawn has flexed his powers in a online game. Back in 2003, he was an Xbox-exclusive character for Soulcalibur II. If you need to get a pleasant reminder of how far video games have come visually over the previous few a long time, it is price pulling up a clip of his cameo on YouTube for just a little comparability.

Must Read

Konami Trademarks Bloody Roar, But Is It For Pachinko? – PSLifeStyle

File this under “Konami is probably making another Pachinko machine,” but just in case they aren’t: The much-maligned publisher re-upped its previous trademark on the long-defunct man vs. beast vs. man-beast fighting game Bloody Roar, opening the door for much speculation. According to a search listing on the United States Trademark and Patent Office the Japanese publisher filed a new trademark holding on March 23, 2020 with the applicant listed as none other than Konami Japan. The news came to light after a dedicated Bloody Roar aficionado–which immediately brings to mind the Arrested Development “There’s dozens of us! Dozens!” gif–discovered the patent during a search.

PS5 DualSense Mic Array Will Identify Controller User, Isolate Audio

One of the features of the new PS5 DualSense controller that doesn’t quite have people talking yet—despite that being its very purpose—is the microphone array built right into the controller. Sony’s reveal glossed over this point, simply saying that it would allow users to talk without a headset, but the DualSense mic array actually carries a lot of capabilities, if a patent published earlier this week is to be believed.

The Witcher 3 Sales Top 28 Million Units Worldwide

2019 was an incredible year for CD Projekt RED, especially with regards to The Witcher 3. In addition to Geralt’s final adventure launching on the Nintendo Switch, it also raked in more sales than any other year, barring its launch year in 2015. This is thanks in large part to the immense popularity of Netflix’s live-action The Witcher series. All in all, such growth has resulted in the title’s sales number rising to a whopping 28 million.

DualSense Adaptive Triggers Could Solve a Perceived Design Flaw

Earlier today, we reported on a massive Reddit uproar about what some people see as the new PS5 DualSense controller’s biggest design flaw: the triggers. Namely, the DualSense’s L2 and R2 triggers are once again the points at which the controller rest on a surface (similar to the DualShock 4) and many are worried this will present issues with accidental button presses when setting the controller down. However, DualSense adaptive triggers could be the answer to that issue.

Bethesda's Pete Hines Has Tried the DualSense, Was 'Very Impressed'

Yesterday, Sony casually dropped the reveal of the new PS5 controller, called the DualSense. The last 24 hours have been a flurry of reactions, memes, community custom designs, and analyses of the DualSense, which is quite a large departure from this generation’s DualShock 4. Of course, the proof is in the pudding, and the only way to truly get a sense (heh) for the new controller is to go hands-on with it. Bethesda’s Pete Hines has done just that, tweeting out that he was “very impressed.”