Home News Animal Crossing New Horizons Updates Could Be Pushed Back by the Pandemic

Animal Crossing New Horizons Updates Could Be Pushed Back by the Pandemic

Animal Crossing holidays and occasions work a bit in a different way within the Nintendo Switch launch. Animal Crossing: New Horizons updates carry within the vacation occasions, like spring’s Bunny Day. After a little bit of adding and removing it, the ESRB rating additionally mentioned that in-game purchases are part of the expertise. Unfortunately, a The Washington Post interview with Director Aya Kyogoku now means that the unfold of COVID-19 coronavirus may delay future content material.

During the interview, after mentioning how the updates weren’t deliberate to discourage “time traveling” however have been there to present folks one thing to continually do, Kyogoku supplied perception into Animal Crossing: New Horizons updates are going. She famous these additional additions are in lively improvement by saying they have been “still going” on the title. When speaking in regards to the schedule and the half the pandemic may play, she mentioned, “We’re not sure if we have to shift anything, but I think we have to be flexible.”

In addition to the potential for Animal Crossing: New Horizons updates not arriving as deliberate, Kyogoku mentioned the choice to start the sport with characters selecting a hair kind, fairly than a gender. She mentioned instructed The Washington Post, “We basically wanted to create a game where users didn’t really have to think about gender or if they wanted to think about gender, they’re also able to.” There aren’t any gender-locked customization gadgets, as everybody has entry to all the identical eye, hair, and clothes choices. Kyogoku additionally instructed the outlet, “…Society is shifting to valuing a lot of people’s different identities.”

Animal Crossing: New Horizons is obtainable for the Nintendo Switch. Check out Siliconera’s guides in case you want some help unlocking things or would really like some ideas that can assist you be more useful to friends.

Must Read

Konami Trademarks Bloody Roar, But Is It For Pachinko? – PSLifeStyle

File this under “Konami is probably making another Pachinko machine,” but just in case they aren’t: The much-maligned publisher re-upped its previous trademark on the long-defunct man vs. beast vs. man-beast fighting game Bloody Roar, opening the door for much speculation. According to a search listing on the United States Trademark and Patent Office the Japanese publisher filed a new trademark holding on March 23, 2020 with the applicant listed as none other than Konami Japan. The news came to light after a dedicated Bloody Roar aficionado–which immediately brings to mind the Arrested Development “There’s dozens of us! Dozens!” gif–discovered the patent during a search.

PS5 DualSense Mic Array Will Identify Controller User, Isolate Audio

One of the features of the new PS5 DualSense controller that doesn’t quite have people talking yet—despite that being its very purpose—is the microphone array built right into the controller. Sony’s reveal glossed over this point, simply saying that it would allow users to talk without a headset, but the DualSense mic array actually carries a lot of capabilities, if a patent published earlier this week is to be believed.

The Witcher 3 Sales Top 28 Million Units Worldwide

2019 was an incredible year for CD Projekt RED, especially with regards to The Witcher 3. In addition to Geralt’s final adventure launching on the Nintendo Switch, it also raked in more sales than any other year, barring its launch year in 2015. This is thanks in large part to the immense popularity of Netflix’s live-action The Witcher series. All in all, such growth has resulted in the title’s sales number rising to a whopping 28 million.

DualSense Adaptive Triggers Could Solve a Perceived Design Flaw

Earlier today, we reported on a massive Reddit uproar about what some people see as the new PS5 DualSense controller’s biggest design flaw: the triggers. Namely, the DualSense’s L2 and R2 triggers are once again the points at which the controller rest on a surface (similar to the DualShock 4) and many are worried this will present issues with accidental button presses when setting the controller down. However, DualSense adaptive triggers could be the answer to that issue.

Bethesda's Pete Hines Has Tried the DualSense, Was 'Very Impressed'

Yesterday, Sony casually dropped the reveal of the new PS5 controller, called the DualSense. The last 24 hours have been a flurry of reactions, memes, community custom designs, and analyses of the DualSense, which is quite a large departure from this generation’s DualShock 4. Of course, the proof is in the pudding, and the only way to truly get a sense (heh) for the new controller is to go hands-on with it. Bethesda’s Pete Hines has done just that, tweeting out that he was “very impressed.”