Home News Call Of Duty: Warzone's mid-match missions are great, let me show you why

Call Of Duty: Warzone’s mid-match missions are great, let me show you why


Call Of Duty: Warzone's mid-match missions are great, let me show you why

We’ve been preventing to be the final individual standing for years now, so new battle royale video games must carry one thing contemporary to the warfare desk. After largely bouncing off Blackout, I didn’t suppose I’d discover that in Call Of Duty: Warzone. Then me and my associates discovered a helicopter and a Bounty Contract, and I used to be delighted to find I used to be improper.

Missions aren’t Warzone’s solely new concept, however they is likely to be its greatest. They’re dotted across the huge, meticulously detailed map, and are available in three flavours. Scavenger Contracts ship you off seeking juicy, loot-containing crates, whereas Recon Contracts have your squad go and seize some extent. These are good and helpful methods to earn cash, which you’ll spend on large benefits like self-reviving syringes or respawning a dead pal. They present focus and construction, providing you with one thing to intention for past listless roaming.

I wouldn’t be occurring about them if it weren’t for Bounty Contracts, although. These offer you an enemy participant to hunt, and tells you roughly the place they’re. The different squad will know you’re coming, and get alerted if you’re shut. As me and my buddies came upon, this issues little if you assault from the skies.

I’ve watched that clip, taken by my pal Ben Barber, far too many occasions. It’s such a quick, self-contained journey, heightened by the way in which it’s plucked from a broader context. I can’t keep in mind how properly we did general in that recreation, however that hardly issues. This little snippet will get to face independently. It’s an island of success inside a format that nearly invariably ends in failure.

Bounty Contracts are additionally a chic strategy to push gamers in the direction of one another, whereas concurrently cranking up pressure. They make issues private. I’ve discovered collectively crying “oh no” when considered one of us turns into hunted could be virtually as a lot enjoyable as offing somebody ourselves.

Not each contract goes so gloriously. My pal’s trepidation about me piloting was as a result of I’d simply bought us each killed by flying a special helicopter beneath a bridge. I’m afraid that footage has been erased.

Must Read

Final Fantasy 7’s long-awaited return, and other highlights from this week on Speedrun

After months of planning, scripting, and shooting — and editing magic I don’t fully understand — Polygon has itself a TV show. You can watch new episodes every weekday at 12 p.m. ET, and all five episodes of our debut week, right here on Quibi.

Dordogne, a watercolor adventure for PC and Switch, looks unreal

I'm here for these carefree summer vibes It's way too early to be making this call, but screw it: Dordogne might be the prettiest game of 2021.

Dead Island 2 looking for resurrection on next gen platforms

New job listing points to future release It's been six years since PlayStation took to the stage at E3 2014 and debuted an (excellent) teaser trailer for zombie-smasher Dead Island 2. Since then, the sequel to Techland's clunky 2011 open-world shooter has been mired in development hell and, while never quite dead and buried, has repeatedly struggled to gain ground on its marathon journey to realisation. Dambuster Studios, who picked up the project from previous developer Sumo Digital, (who themselves took over from previous developer Yager), has recently posted a brand new job opening for the project. Openly referencing Dead Island 2 in the post, Dambuster are looking for an Art Director to help design a game for "current and future platforms", suggesting that Dead Island 2 will more than likely be arriving on next-gen consoles.

Final Fantasy VII Remake producer has a message for the fans

There ain't no getting off of this train Today can be considered "a happening". After many years of requests, speculation, and development, Final Fantasy VII - considered by many to be one of the greatest video games of all time - is ready to make its grand return, revisioned for a whole new generation of players and technology. As those of you who've been watching the Inside... documentary series will know, Final Fantasy VII Remake has been an intense and passionate labour of love for its development team, given the unenviable task of recreating its memorable characters and beautiful, beloved universe for a modern audience. But today, fans old and new can finally return to Midgar, and hopefully fall in love with this classic adventure all over again. For those of you who have waited for this release with baited breath, I sincerely hope Final Fantasy VII Remake is everything you hoped it would be. It can't be denied that we're living in some troubled times right now, but I hope FFVII can submerge you in its enduring spirit of timeless adventure. Producer Yoshinori Kitase has recorded a short message for fans, which you can check out below. Final Fantasy VII Remake is available now on PS4.

One Punch Man: A Hero Nobody Knows adds DLC character Suiryu today, Lightning Max coming soon

Super Fight champion joins the battle Bandai Namco has revealed the next hapless fighter pointlessly preparing to take on Saitama in fighting title One Punch Man: A Hero Nobody Knows. Expert martial arts champion Suiryu will be joining the game's roster today as a paid DLC character. Master of the devastating Void Fist, Suiryu has already proven his mettle, having won the Super Fight tournament a record five times. Disinterested with the structure and discipline of the Hero Association, Suiryu is more of a wanderer, simply out to engage in combat with the greatest fighters in the universe.