Home News PlatinumGames Studio Head Denies Microsoft Acquisition Rumors

PlatinumGames Studio Head Denies Microsoft Acquisition Rumors

There have been rumors of potential curiosity from Microsoft to accumulate Bayonetta developer, Platinum Games, for some time now, however studio head Atsushi Inaba shot it down in an interview with VGC. [Thanks, Nibel.]

In the interview with VGC, Inaba mentioned that promoting Platinum Games can be the alternative of what he’s making an attempt to attain with steps into self-publishing their very own sport.  As for the rumor, it’s been round since Xbox boss Phil Spencer expressed interest in buying a Japanese developer final June.

Atsushi Inaba on Microsoft rumors:

Atsushi Inaba: “I did learn some rumours about Xbox wanting to buy PlatinumGames, and I believed, ‘people on the internet write the craziest stuff’, as a result of that dialog has not come to our doorstep in any respect.

“That said, we’re not Microsoft, so we don’t know what happens behind their doors, we don’t know if they had any thoughts about it possibly.

“We’ve not had any talks like that, but I think even if it was a possibility, we’re now going into more independent self-publishing.

“It’s not that we’re disinterested in Microsoft, but if the relationship were to be us working under their direction, I feel like that would be the opposite of what we’re trying to do now and limit our possibilities. Any opportunities that would limit our freedom I think we would be against.”

PlatinumGames designer Hideki Kamiya also joked:

Hideki Kamiya: “Maybe somebody reminded them that I’m still at the studio, and they were like, ‘right then, forget that! We’re not going to acquire them!”

The PlatinumGames head of sport improvement and producer Atsushi Inaba expressed curiosity in self-publishing again in January 2018. Since then, the corporate was in a position to make it occur with its first self-published title in The Wonderful 101 Remastered which simply launched for the PS4, Switch, and PC. Platinum is seeking to maintain the self-publishing going with its subsequent sport, an unique IP referred to as Project GG.

You can learn the complete interview over at VCG.

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