Home News EA is releasing Command & Conquer: Remastered's source code at launch

EA is releasing Command & Conquer: Remastered’s source code at launch


EA is releasing Command & Conquer: Remastered's source code at launch

When Command & Conquer: Remastered Collection launches subsequent month, it’ll arrive with a beautiful little reward for the modding group. This week, EA introduced that the complete supply code for each Command & Conquer and Red Alert can be freely accessible at launch, giving modders the groundwork to go wild creating no matter they’d like – as much as and together with big tanks that punt nukes out of their huge ol’ weapons.

Posting on Reddit and the Command & Conquer site this week, producer Jim Vessella laid out plans for Remaster’s modded future. There’ll be a pleasant new map editor, certain, however Vessella additionally revealed that each TiberianDawn.dll and RedAlert.dll (and the supply code for his or her respective video games) can be absolutely accessible to budding modders on launch.

“It’s value noting this initiative is the direct results of a collaboration between among the group council members and our groups at EA,” stated Vessella. “After discussing with the council members, we made the choice to go together with the GPL license to make sure compatibility with tasks like CnCNet and Open RA. Our objective was to ship the supply code in a means that might be really helpful for the group, and we hope it will allow superb group tasks for years to come back.”

It’s a considerably unprecedented transfer for EA, an organization that’s lengthy been each proof against the mod scene and actively hostile in the direction of efforts geared toward preserving their on-line video games – such because the now-scrapped Battlefield Revive Network.

EA is releasing Command & Conquer: Remastered's source code at launch

Yup. There is actually a nuke popping out of that tank. Subtle, it isn’t.

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