Call of Duty: Black Ops Cold War’s first official patch is right here. Unfortunately, it additionally reverted the a lot wanted MP5 nerfs that got here with the sport’s first unheralded patch. But outdoors of bringing the sport’s finest gun again from the useless, Black Ops Cold War’s launch patch additionally brings in dozens of stability adjustments by itself.

Earlier this week, Treyarch nerfed the MP5, which had spent a number of days dominating each single multiplayer match. The gun was so robust that it was regularly the one weapon taken in sure matches. The nerf introduced the gun’s energy according to the remaining of the sport by reducing its injury vary and making its preliminary recoil somewhat worse. All of these adjustments have been reverted as of the patch the developer launched on Friday. According to Treyarch’s patch notes, the change will probably be reintroduced in a future patch.

On the subject of new adjustments, Treyarch additionally set its sights on just a few of the sport’s different highly effective weapons. Among the newly nerfed weapons is the M16, which was once only a step behind the MP5 in total energy. But Treyarch has diminished the weapon’s max injury vary, and made it slower to make use of after sprinting or shifting. The Fear 1 assault rifle additionally obtained nerfed on this patch due to a discount on each it’s max injury vary, and its total max injury.

As you would possibly count on for the primary replace after launch, this patch additionally contains dozens of different adjustments. To see the whole lot that’s been modified within the Black Ops Cold War Nov. 20 patch you possibly can take a look at the full patch notes.


Call of Duty: Black Ops Cold War Nov. 20 patch notes

Multiplayer

Weapons

Assault Rifle

Fear 1

  • Increased recoil.
  • Slightly diminished max injury by 3.5% (28 to 27).
  • Reduced max injury vary by 34% (38m to 25m).

Submachine Guns

Submachine Gun Alpha

  • Reduced base efficient injury vary by 33% (15.24m to 10.16m).
  • Added extra character to preliminary recoil by tweaking a number of bullet trajectories. (While this doesn’t have an effect on the vertical/horizontal management stats in Gunsmith, this modification makes it harder to remain on course by adjusting the trajectories of a number of bullets within the preliminary firing expertise.)
  • (Update: These adjustments have been unintentionally reverted in right now’s replace and can return in an upcoming replace.)

Tactical Rifles

M16

  • Reduced max injury vary by 15% (25.4m to 21.59m).
  • Increased dash to fireside time.
  • Slightly slowed transfer velocity whereas firing.
  • Slightly elevated delay between bursts.
  • Rebalanced fireplace price bonuses on barrel attachments.
  • Slightly diminished effectiveness of laser attachments.

Tactical Rifle Charlie

  • Reduced max injury vary by 20% (38.1m to 30.48m).
  • Increased dash to fireside time.
  • Slightly slowed transfer velocity whereas firing.
  • Slightly elevated delay between bursts.
  • Rebalanced fireplace price bonuses on barrel attachments.
  • Slightly diminished effectiveness of laser attachments.

Type 63

  • Slightly elevated fireplace price.
  • Rebalanced fireplace price bonuses on barrel attachments.

DMR 14

  • Slightly elevated fireplace price.
  • Rebalanced fireplace price bonuses on barrel attachments.

Light Machine Guns

M60

  • Improved max injury ranges.
  • Improved motion speeds.

Sniper Rifles (All)

  • Adjusted Sprint to Fire occasions to account for early mix/interruption allowed through animation system.The efficient Sprint to Fire time is notably shorter than what’s displayed in Gunsmith. We have plans to handle the Gunsmith readout in a future replace.
  • Adjusted motion velocity affect when firing to supposed values to make every shot really feel extra highly effective.
  • Fine-tuned barrel attachments that enhance idle sway to supply a novel really feel on every gun.

Pistols

Magnum

  • Slightly improved fireplace price.
  • Improved max injury vary.
  • Improved visibility whereas firing after the primary shot.

Shotguns

Shotgun Bravo

  • Slightly diminished injury between ranges from 5.8m to 7.7m.

Game Modes

Hardcore

  • Friendly fireplace system now correctly transitions to replicate injury after Three staff kills.

Search & Destroy

  • Addressed a problem the place defusing the bomb might take longer than the supposed 7.5 seconds.

Free-For-All

  • Adjusted a number of beginning spawns that allowed gamers to have line of sight on one other participant earlier than the match began.

CDL Hardpoint

  • Addressed a problem the place gamers would spawn outdoors of the supposed play area when enjoying CDL Hardpoint in Custom Games.

Combined Arms

  • Improved the interplay when utilizing Stationary Turrets in Combined Arms.

Spawns

  • Adjusted numerous spawns in Multiplayer sport modes that might outcome within the participant spawning above the bottom.

Custom Games

  • Added Scorestreak Cost Overrides to Custom Games.

Scorestreaks

Combat Bow

  • Reduced ammo from 5 to 4.

Care Package

  • Increased price from 1,800 to 2,000.

Sentry Turret

  • Reduced price from 2,000 to 1,800.

Napalm Strike

  • Increased price from 2,100 to 2,500.

Air Patrol

  • Reduced price from 3,200 to 2,700.

Artillery

  • Increased price from 2,500 to three,000.

Cruise Missile

  • Increased price from 2,600 to three,500.

War Machine

  • Increased price from 3,500 to 4,000.

Attack Helicopter

  • Increased price from 4,000 to 4,500.
  • Increased injury from 50 to 75 per bullet.
  • Increased well being from 4,500 to five,000.
  • Decreased the period of the display screen shake from bullet impacts.
  • Reduced the quantity of time the helicopter will keep in a single place earlier than relocating.

VTOL Escort

  • Reduced price from 8,500 to eight,000.
  • Increased turret burst size and diminished cooldown time.

Chopper Gunner

  • Increased price from 6,000 to six,500.
  • Reduced the motion on the gun when firing.

Maps

  • Garrison
  • Addressed a problem the place a participant within the crawlspace might collide with gamers above them.

Equipment

  • Tomahawks can now be thrown instantly at spherical begin.

Eliminations

  • Extended time after damaging an enemy that may depend towards an Elimination if that enemy is killed.

Finishing Moves

  • Improved the flexibility to set off a Finishing Move on misaligned surfaces.
  • Addressed a problem the place gamers would find yourself in an unintended pose in the event that they have been downed whereas being eradicated by Finishing Move.

Stability

General

  • Fixed a crash that might happen throughout intro sequences of a Multiplayer match.
  • Fixed a crash that might happen when utilizing Weapons/Ammo Caches.
  • Fixed a number of uncommon crashes that might happen whereas the participant was downed.
  • Fixed a uncommon crash that might happen when pinging a downed pleasant participant.
  • Fixed a uncommon crash that might happen when taking injury because the inflictor disconnected from the sport.
  • Fixed a uncommon crash that might happen when firing a locked-on missile.
  • Fixed a uncommon crash that might happen in Search and Destroy.
  • Added numerous stability fixes.

Scorestreaks

  • Fixed a uncommon crash that might happen when the participant disconnected after their Care Package had landed.
  • Fixed a uncommon crash that might happen if the proprietor of a VTOL Scorestreak disconnected from the server as they have been taking management of the Scorestreak.
  • Fixed a uncommon crash that might happen when utilizing the Cruise Missile.
  • Fixed a uncommon crash associated to Scorestreak rating aggregation.

Progression

  • Fixed a crash involving incorrect Challenge progress monitoring.

Vehicles

  • Fixed a uncommon crash that might happen when automobiles have been being respawned.

Equipment

  • Fixed a uncommon crash associated to the Decoy Grenade.
  • Fixed a uncommon crash that might happen if C4 was being detonated however it now not existed.

Field Upgrades

  • Fixed a uncommon crash involving an incorrect volley depend for the SAM Turret.

Killcam

  • Fixed a uncommon crash that might happen in limited-life modes when viewing the Killcam.

Perks

  • Fixed a really uncommon crash that might happen when the Forward Intel Perk tried to regulate the participant’s mini-map vary whereas the participant was not alive on the time.

Misc. Fixes

UI

  • Addressed a problem the place the participant would obtain a UI error once they returned to the foyer post-match.
  • Addressed a problem the place, if a participant respawned or joined in progress whereas their teammate was downed, their revive UI can be lacking.
  • Addressed a uncommon prevalence the place gamers would obtain a UI error on the finish of the exfil cinematic.

Progression

  • Addressed a problem the place the Woods Operator Unlock Challenge wouldn’t progress accurately if totally different weapons have been used throughout a killstreak.

Gunsmith

  • Addressed a problem the place the participant would lose performance inside the Pause menu if the Gunsmith menu remained open after the intro cutscene.

Vehicles

  • Addressed a problem the place Operators are lacking a pistol whereas driving as a passenger on automobiles when considered in third particular person.

Zombies

Gameplay

  • Improved common zombie pathing.
  • Enemies will now use their out-of-bounds assaults towards gamers in additional unintended areas.
  • Closed numerous exploitable areas the place the participant might depart the supposed play area.

Stability

  • Fixed a crash that might happen when Perks didn’t correctly match up with the participant’s upgraded Perk Skills.
  • Fixed a crash that might happen when choosing up Perk cans.
  • Added numerous stability fixes.

Bug Fixes

Perks

  • Addressed a problem that allowed acquiring a number of variations of the identical Perk.
  • Addressed a problem that prevented buying the Elemental Pop Perk from one aspect of the machine.

Field Upgrades

  • Addressed a problem the place the Tier III Aether Shroud might often place the participant below the ground.

Weapons

  • Addressed a problem that prevented attachments from making use of to sure weapons.
  • Addressed a problem that prompted sure weapons, such because the Ray Gun, to be misplaced when being revived.
  • Addressed a problem the place Support rarity would show as the identical rarity because the participant’s weapon as an alternative of the rarity it was on the bottom.
  • Addressed a problem that prompted Set Showcase Weapon to not perform correctly in Create-a-Class.

Progression

  • Addressed a problem with the wrong icon displaying when reaching Prestige 1.
  • Addressed a problem that prompted weapon XP to be earned on weapons utilized by teammates.
  • Addressed a problem that allowed gamers to earn progress towards Dark Ops Challenges erroneously by becoming a member of a match in progress.
  • Addressed a problem that prompted a number of inaccurate XP notifications to seem on the finish of a co-op match.

HUD

  • Addressed a problem that prompted the participant’s well being bar on the HUD to not correctly show as empty when dying below particular circumstances.
  • Addressed a problem the place solely two of the remaining gamers’ names have been seen after one of 4 gamers dropped out of the match.
  • Addressed a problem that prompted incorrect participant colours to seem on the HUD after loss of life.

Visuals

  • Addressed a problem that prompted enemy fashions to typically seem low high quality.
  • Addressed a problem inflicting visible results from Aether Shroud to constantly play after spectating.

Loot

  • Addressed a problem that typically prevented acquiring merchandise drops.

Host Migration

  • Addressed numerous points which typically prompted host migration to fail.
  • Addressed a problem the place gamers would get a UI error whereas making an attempt to open their scoreboard whereas migrating hosts.

Gunsmith

  • Addressed a problem that prompted loss of performance utilizing the Gunsmith menu through the begin of a match.

Mystery Box

  • Addressed a problem that prevented the weapon title from correctly showing after utilizing the Mystery Box.
  • Addressed a uncommon situation that prompted the Mystery Box to stay open after use.

Equipment

  • Addressed a problem that typically prevented the Decoy from being deactivated when thrown out of the play area.

Sensitivity

  • Addressed a problem that prompted the participant’s controller sensitivity to be altered by the soar scare.

Dead Ops Arcade 3

  • Addressed a problem the place the Arcade Machine pickup might trigger a break in sport development.
  • Addressed a problem that prompted enemies to spawn on high of gamers.
  • Addressed a problem the place the participant would see placeholder textual content earlier than the opening cutscene performed.

Onslaught

  • Addressed a problem the place “Die Maschine” ideas might seem whereas loading into an Onslaught match.

Global

Settings

  • Aim Response Curve Type choices added to Settings.

Stability

  • Fixed a uncommon crash associated to enjoying voiceover audio.
  • Fixed a uncommon crash associated to participant footstep results

Bug Fixes

Progression

  • Addressed a problem that made weapon camo and Challenge progress seem to reset after resuming from a suspended state.
  • Addressed a problem the place Medals earned in-game weren’t displayed within the Barracks tab.
  • Addressed a problem the place a Challenge’s description might overlap with different textual content.

Camos

  • Addressed a problem with Mastery camos at all times showing as locked within the Gunsmith however usable in Custom Games.
  • Addressed a problem the place the “Equipped” icon was not displaying accurately on the chosen camo upon returning to the camo menu.
  • Addressed a problem that may permit gamers to equip any weapon camo in Custom Games.

Attachments

  • Addressed a problem the place optic reticles might seem unlocked regardless of the participant not assembly the necessities.
  • Addressed a problem the place attachments at all times confirmed as unlocked when swapping Weapon Blueprints.
  • Addressed a problem that may unlock all optic reticles on Weapon Blueprints.

Reticles

  • Addressed a problem the place reticles might seem upside-down.

Cosmetics

  • Addressed a problem the place Stickers wouldn’t seem on weapons when chosen in sure slots.

Operators

  • Addressed a problem the place the CIA brand displayed for all Operators, regardless of affiliation.

UI

  • Addressed a problem the place overlapping textual content was proven when receiving a good friend request in-game by way of the person’s Activision account.
  • Addressed a UI error that might happen when loading in as a CODCaster in Custom Games.

PC

Bug Fixes

Progression

  • Addressed a problem that displayed zero XP earned within the After-Action Report when reaching Prestige 1.

Main Menu

  • Addressed a problem the place the participant might entry the Multiplayer menu with out having the Multiplayer Pack put in.

Settings

  • Addressed a problem the place the choice to allow Ray Tracing was displayed when not supported.
  • Addressed a problem the place the Screen Space Reflections setting was caught on Low Quality.
  • Updated the outline of “Field of View” choices within the Settings menu.

Friends List

  • Addressed an error notification when bringing the celebration again to the principle menu.

Fireteam: Dirty Bomb

  • Addressed a problem with staff names displaying up incorrectly within the After-Action report of a Fireteam: Dirty Bomb match.
  • Addressed a problem the place Battle.internet pals wouldn’t show the wealthy presence of a good friend enjoying Fireteam: Dirty Bomb.
  • Removed an pointless notification when becoming a member of Fireteam: Dirty Bomb playlists.

Aspect Ratio

  • Addressed facet ratio points in 16:10 for tutorial menus.
  • Addressed a facet ratio situation with portal results in Zombies.

Known Issues

Multiplatform

Controllers

Progression

  • After reaching Prestige 1, the participant’s Season Level quantity within the upper-right nook of the display screen shows the right stage, however the stage quantity displayed within the After-Action Report is at present inaccurate.
  • Some visible points can happen through the level-up sequence.
  • Friends’ stage icons aren’t displayed till the participant accesses the menu of any sport mode.

Splitscreen

  • Visual points can happen in splitscreen in Multiplayer.
  • Splitscreen is at present unavailable in Zombies.

Combat Record

  • “Elite Eliminations” in Zombies aren’t at present being tracked within the Combat Record.

Fireteam: Dirty Bomb

  • Team names within the After-Action Report scoreboard are at present incorrect for Fireteam: Dirty Bomb matches.
  • In uncommon instances, “Detonating Dirty Bomb” could keep on the participant’s HUD longer than supposed.

Parties / Friend List

  • Party leaders could obtain “You left the party” after bringing their celebration again out to the principle menu.
  • Players are capable of “Quick Join” a participant that’s marked as Offline.

Calling Cards

  • Calling Cards could revert to default or beforehand chosen Calling Cards.

Scorestreaks

  • Chopper Gunner path on Crossroad Strike takes the participant farther outdoors of the play area than supposed.

Chat

  • The recipient’s title is lacking from the chat field when whispered from the Scoreboard.

PC

  • Various stability points at present being investigated.
  • The Multiplayer menu at present exhibits up as “Partially Installed” when the Multiplayer package deal isn’t put in.
  • The Connection pop-up overlaps at present with the account creation display screen. Interacting with the error pop-up will permit the participant to finish the sign-up course of.
  • The digicam in Theater can’t be rotated with the mouse.

Keyboard and Mouse

  • The Confirm button on the Change Display Name display screen could keep locked even when the participant enters textual content within the Edit field.
  • Quickly navigating by way of lengthy scrolling lists utilizing a mouse can at present trigger stability points.