Sony Interactive Entertainment CEO Jim Ryan has stated that the backlash surrounding The Last of Us Part II is not going to deter the corporate from crafting numerous experiences, and he’s proud of Naughty Dog’s accomplishments.
In an interview with GQ Magazine UK, Ryan was requested how Sony responded to the backlash internally, in response to which he recommended that the builders weren’t “unduly bothered by that stuff” (minus the demise threats, of course).
I met Neil final yr and congratulated him on his artwork and his storytelling. Neil’s a giant boy, as am I, and I don’t suppose both of us would permit ourselves to be unduly bothered by that stuff.
Neil is aware of he makes nice artwork. He is aware of that he’s efficiently broached matters which have by no means been addressed in a mature method in any online game ever earlier than. I feel that’s an excellent factor and I’m very proud that the PlayStation is the platform through which that occurred. The relaxation of the toxicity you simply absorb your stride and simply transfer on.
In the identical interview, Ryan stated that Sony has been working exhausting to make sure that it gives range in its video video games and has been using people from numerous backgrounds as effectively.
We’re working more durable than we ever have to make sure that now we have as numerous a working inhabitants as we probably can and that we behave with the best respect in direction of one another. I feel that’s permeated all the way down to the studios and is leading to a higher quantity of feminine protagonists, in addition to Miles Morales, but it surely’s not administration by diktat. With Miles… that’s in all probability been about three years within the making.
Spider-Man: Miles Morales is out now.