Sony believes that Sucker Punch Productions is a wonderful instance of natural development amongst its first-party growth studios. The firm has emphasised the significance of nurturing studios on a number of events, and has argued in opposition to occurring “massive spending sprees” à la Microsoft.
This isn’t to say that Sony is in opposition to mergers and acquisitions. Sucker Punch itself was an acquisition. However, beneath Sony’s wing, the studio has reached new heights of success.
Speaking to GQ Magazine UK, Ryan stated that Ghost of Tsushima surpassed Sony’s expectations and Sucker Punch has now joined “the top tier of our world class studios.”
Lately I discover myself actually thrilled with the way in which Ghost Of Tsushima has outperformed all people’s expectations. The staff at Sucker Punch did Infamous: Second Son in the beginning of the technology after which they variety of did a bit bit of inner R&D with this idea of a West Coast US studio making a recreation about medieval Japan.
We have been a bit bit sceptical about it when there have been Japanese builders who’ve executed that previously, however they held on in there and the sport has catapulted them into the highest tier of our world class studios. As a poster little one for the natural development in our studios over the course of this technology it’s most likely one of the best instance we’ve got.
It was not too long ago revealed that Ghost of Tsushima surpassed 5 million copies bought throughout the first few months of launch. The recreation earned seven nominations for the 2020 Game Awards.