I didn’t care a lot for Valorant‘s Split map initially, but now it’s been reworked I’ll give it one other strive. It usually felt simpler to defend on the map because the choices for an assault had been fairly restricted. I nonetheless keep in mind the audible groan from my group of associates at any time when it popped up whereas we had been enjoying.

Riot Games has revealed a raft of adjustments in a blog post on Valorant’s web site, displaying some concepts behind the brand new rework. The developer desires to enhance attacking choices, scale back 50/50 checks, the depth of sure corners, and open up particular areas by rising chokepoints’ width.

But what does that imply, precisely? Riot has offered a number of pictures that exhibit simply that. B’s primary doorway has been elevated to make it more durable for defenders, and several other corners have been crammed in so it’s more durable to sit down and wait there. Some cubbies have been eliminated completely, such because the one close to the defender’s spawn on the B aspect.

Elsewhere, Jett’s smokes have been nerfed, and now solely final 4.5 seconds as a substitute of seven.

If you’re pondering which agent try to be choosing, our Valorant tier list has loads of recommendations so that you can mull over.