It seems that The Legend of Zelda: Breath of the Wild’s character modeling actually does observe Nintendo’s Mii format. This means an enterprising modder has discovered a method to get NPCs to seem like particular Miis.

Twitter person @HEYimHeroic, who has assiduously cataloged greater than 100 official Miis on their Mii Library site, found over the weekend that Breath of the Wild NPCs “use an advanced version of the Mii format” referred to as UMii. “UMiis have almost all the same parameters as Wii U/3DS Miis, with a few minor differences here and there,” Alice wrote on Reddit on Monday.

For the file, there has lengthy been hypothesis (since the game’s 2017 launch) that Breath of the Wild resorted to the Mii format to construct NPCs to populate the sport’s huge open world. Alice’s work confirms it, and in addition reveals that Miis will be immediately imported into the sport.

Obviously, the artwork fashion of a Mii and the characters in Breath of the Wild is kind of totally different; however the two use primarily the similar attributes and parameters. It’s a handy manner for the sport to generate distinctive NPCs at a big scale. The modder discovered what their Mii would seem like in Breath of the Wild, although the sport transformed the Mii’s coiffure (which was not one of the Breath of the Wild hair choices) into one that’s supported. (Hats and different headwear are likewise simply transformed into totally different hairstyles, too.)

@HEYimHeroic credits the Breath of the Wild modding Discord with quite a bit of help, particularly in testing and offering screenshots of the conversions from Mii to sport.

Importing Miis to Breath of the Wild isn’t necessarily laborious but it surely does require a modded Nintendo Switch, or Wii U, after which extracting and modifying a UMii file from the sport to take the similar attributes as the Mii file. It’s additionally changing a selected NPC, so that you’d have to seek out the place they are and go to them in the world to see for your self.