Destiny 2’s deliberate Cosmodrome enlargement received’t be taking place, the studio advised followers Thursday in its weekly blog post. Instead, Bungie will give attention to new tasks.

Last 12 months, Bungie mentioned that Destiny 2’s new Season of the Chosen would convey again two previous Strikes from the unique Destiny and expand the Cosmodrome location to “roughly Destiny 1 Year 1 parity.” But when gamers logged on Tuesday morning for the brand new season, they discovered Old Russia unchanged.

The Devil’s Lair Strike made it again into the sport — though it’s at present not selectable on the map, obtainable solely by way of the Nightfall — however the Fallen S.A.B.E.R. Strike wasn’t obtainable, and the Cosmodrome was nonetheless the identical dimension as it was final season. Bungie clarified that The Devil’s Lair will be a normal playlist Strike subsequent week, and that Fallen S.A.B.E.R. is at present disabled due to a bug.

But even with the Strikes in place, that didn’t clarify the lacking components of the Cosmodrome. Bungie’s promise to expand the vacation spot goes again to June 2020, in its first submit outlining the Destiny Content Vault, a brand new system that lets the studio cycle content material out and in of the sport. Two days after the Season of the Chosen launch, the studio lastly mentioned why the Cosmodrome hadn’t modified.

“When we first shared our plans, we were still early in development and uncertain how far we would go with the Cosmodrome unvault,” mentioned Bungie, referring to the preliminary announcement from June. The studio went on to say that as the November launch of the Beyond Light enlargement bought nearer, it had to resolve whether or not to proceed spending time and sources on bringing the Cosmodrome again to its unique splendor from Destiny or shift to creating new content material for the way forward for Destiny 2.

With the returning Strikes completed and the brand new participant expertise already in place, the group determined to transfer on.

“Given that we believed we had achieved our original goals and knowing the community and team’s desire for new content, we chose the latter option,” mentioned Bungie. “But, when we made that decision, we failed to properly update your expectations for how far the Cosmodrome experience was going to be extended and that was a mistake.”

With the Destiny Content Vault, there’s an opportunity Bungie may expand the Cosmodrome someday sooner or later by including the lacking areas or the Plaguelands space — launched within the unique Destiny’s Rise of Iron enlargement — however the studio mentioned it has nothing additional deliberate for the situation in the intervening time.

The Cosmodrome was the primary place gamers set foot in when Bungie launched the unique Destiny in 2014. The studio led to half of the situation’s unique map to Destiny 2 final fall with Beyond Light, and positioned a brand new participant questline there to assist acclimate new Guardians to the sequel.