Just at some point earlier than Balan Wonderworld was as a consequence of be launched, gamers with early entry to the sport discovered a bug that would probably set off seizures in these with photograph delicate epilepsy, as reported by Game Informer. I used to be additionally reported that the sequence was inducing some nausea and complications in these with out a historical past of epilepsy. Developer Balan Company claims the bug has been fastened with a day one patch, however those that undergo from seizures ought to be particularly cautious when approaching the sport’s ultimate boss.
In pre-release footage of the sport, through the ultimate boss battle there’s a speedy succession of white flashes over the battle within the background. The velocity of the neurological triggers in that scene can definitely trigger seizures in these with photograph delicate epilepsy, however they’re so disorienting that there are even experiences of them inflicting points in individuals who have by no means had issues with neurological triggers beforehand. We’ve chosen to not embody footage of the affected scene, though it can be viewed here (on the 11:35 and 12:40 and 14:57 marks) with warning in the event you’re curious. Balan Company has issued a press release saying this can be a bug quite than a deliberate design determination and the problems have been fastened within the Day One patch:
Please be sure that you put in the Day 1 Patch earlier than enjoying. We have obtained experiences of a photo-sensitive epilepsy threat from a possible flashing bug if enjoying the sport un-patched. The Day 1 Patch prevents this difficulty in addition to enhances the general play expertise.
While the developer assures gamers the problems are fastened, as soon as once more we’d prefer to say those that undergo from seizures ought to strategy the scene with warning. There aren’t any patch notes for what else has been fastened within the Day One patch, however writer Square Enix had beforehand confirmed there would even be adjustments to “movement controls, camera movement, and rebalancing of the difficulty”. Although these adjustments are being made, not the entire points gamers reported with the demo can be fastened by as we speak’s patch because it wasn’t “feasible to reflect every piece of feedback into the game”.
Balan Wonderworld is out there as we speak on PlayStation 5 and PlayStation 4.