Earlier this month, Cyberpunk 2077 developer CD Projekt Red gave us some insights into what the RPG game’s subsequent main patch would carry – notably, some slightly more chilled Night City cops amongst different adjustments. Now, we’ve the bought the complete rundown, and – oh, boy – is it a massive one.

The Cyberpunk 2077 patch 1.2 notes have been specified by full on the dystopian open-world game’s website, and embody a whole lot of enhancements, tweaks, and adjustments throughout a vary of various aspects – gameplay, quests, its open world, surroundings and ranges, graphics, audio, and animation, to call a few. Sure sufficient, on the listing’s high is a change for Night City’s beforehand over-keen cops: “the NCPD spawn radius for when the player commits a crime has been increased”.

On the gameplay entrance are another changes followers of the cyberpunk game is likely to be excited to see arrive, too, akin to enhancements to vehicle handling. A brand new ‘steering sensitivity’ slider has been launched to the controls settings, which “allows reducing steering speed for all vehicles, on all input devices”. Take word PC gamers, as that is “particularly useful for keyboard users”, CDPR notes.

Additionally, the studio has “adjusted the vehicle steering code to work better in low and extreme high frame rate situations to produce more consistent results” which “improves steering on base consoles noticeably”, and there are some minor tuning adjustments to sure automobiles to improve how they steer, serving to to deal with “excessive” physique roll and oversteering. An ‘unstuck rocking/rotating’ characteristic has been folded in, too, which – just like the comparable characteristic in GTA V – ought to assist you to free your beached automobiles and get them shifting once more.

The rundown of adjustments is huge and wide-ranging, however another adjustments that soar out are ones that forestall bugs and hiccups popping up in missions that may block or hinder progress, V now sits on bikes correctly, and NPCs ought to now not hold doing fairly as many unusual issues as they’ve been identified to. For instance, they’ll cease shifting and shouting after they’re useless going ahead, they shouldn’t now journey over one another “too often”, and you’ll see fewer random T-poses, too.

You can discover the complete listing detailing the a whole lot of adjustments on the Cyberpunk 2077 site here for those who’re eager to take a look at every little thing coming. There’s no actual phrase when the patch will drop simply but, however CDPR proclaims that it’s coming to all platforms “soon”, and given we now have the change listing in full, it may well’t be too far-off. While you wait, take a look at our rundown of all of the Cyberpunk 2077 vehicles for those who’re searching for some wheels to check out when the patch drops.