At its core, Civilization VI is a sport about numbers. A unit’s battle energy versus one other unit, what number of cities you could have, the potential tile yields of any given hex. We like numbers, particularly excessive numbers, and if this previous 12 months has confirmed something, it’s that Civ 6 likes them too.
Last week saw the release of the final premium add-on in the strategy game’s New Frontier Pass – a year-long experiment that includes an alternating schedule of paid micro-expansions, and free updates. Among different issues, the closing pack launched the 50th new civilisation into Civ 6 – Portugal. Led by Joao III, Portugal is a civilisation themed round maritime commerce and exploration. In brief, they like cash. Lots of cash.
Ridiculous Civ 6 tile yields is one thing we’ve checked out earlier than, however now we’re right here to let you know about ungodly quantities of gold era. Some of it does come from tiles, however Portugal is additionally capable of create extra worldwide commerce routes than every other civ, and get bonus gold from these routes. If you begin including in varied multipliers from pre-existing programs, and even the lately added ‘corporations and monopolies’ sport mode, issues begin to get out of hand.
An informal search of the r/civ6 subreddit over the previous 24 hours or so alone brings up a number of threads of individuals displaying off their Portugal video games. These two managed simply shy of 5k per flip every, whereas a third person managed 6,900 gold per flip. And this absolute weapon has one way or the other managed to realize a per-turn gold earnings of 23okay:
It’s good to see Portugal is such a balanced and cheap civilisation to play with. Mali, led by Mansa Musa, is one other Civ 6 civ who was launched in the Gathering Storm growth that’s additionally succesful of some fairly foolish earnings ranges.
The common consensus to this point although is that Portugal is capable of generate extra gold extra rapidly than Mansa Musa is capable of, if not outright beat Mali’s heights. Here’s one other phat gold yield, to the tune of 13Okay per flip:
We surprise if Portugal will find yourself getting rebalanced come the closing free replace at the finish of April, which appears to be like to tweak around two-thirds of Civ 6’s 50 civilisations.