Yesterday’s Marvel’s Spider-Man: Miles Morales PlayStation 5 update got here with “realistic muscle deformation” in choose fits. In the official patch notes, Insomniac Games famous that it added ZivaRT assist to the Classic, Great Responsibility, Winter, Uptown Pride, and Advanced Tech Suits. When intrigued followers quizzed the studio about this transformation, Lead Character Technical Director Josh DiCarlo wrote:

ZivaRT makes use of machine studying to attain “nearly film-quality” deformation in actual time. According to the software program producer, a machine studying mannequin is fed high-quality mesh shapes and poses, after which skilled to deform and pores and skin the mesh.

“We have a highly detailed and anatomically accurate skeleton, muscle, and fat/skin system fitted inside Miles, along with costumes that have varying material properties (cloth, rubber, etc.), which are all simulated together to produce final per-frame deformations,” DiCarlo advised a follower. “We have brilliant engineers working with brilliant engineers. We’re running as fast as the non-physically based version and did not require any adjustments to the graphical settings.”

Yesterday’s Miles Morales replace additionally improved stability and addressed the next points:

  • Addressed a problem the place the participant may fall by means of the map throughout Mission Replay
  • Addressed a problem the place the participant mannequin wouldn’t totally render
  • Addressed a lighting challenge in Central Park
  • Addressed a problem the place Roxxon bases would seem excessively darkish

[Source: ResetEra]