Cyberpunk 2077’s disastrous launch led to only a few refunds, in keeping with CD Projekt Red CFO Piotr Nielubowicz, who shared particulars on the scenario throughout an earnings call with investors. The dystopian cyberpunk RPG bought 13.7 million copies, however the developer solely issued 30,000 refunds.

Players had been additionally capable of get refunds by way of Sony and Microsoft, which weren’t included on this tally. In December 2020, Sony not solely supplied full refunds for purchasers who bought a digital copy, however they eliminated the sport from the PlayStation Store. Cyberpunk 2077 has but to return to the PlayStation retailer, regardless of patches which have mounted a whole lot of bugs, with various ranges of success.

CD Projekt arrange a “Help Me Refund” program to assist dissatisfied prospects, which value roughly $2.17 million. Ninety-five p.c of these refunds have been processed. Nielubowicz defined on the decision that the ultimate 5% of refunds are at the moment being processed, however are taking longer as a consequence of issues. “Please take into consideration that we are refunding people all over the world and working with different banking systems. It’s not an easy task,” he stated.

CD Projekt Red has been pressured to vary monitor on Cyberpunk 2077 after the sport’s launch, as a result of of the sport’s points on Xbox One and PlayStation four consoles. In February, the developer needed to deal with a cyber assault from hackers who claimed to have supply code for Cyberpunk 2077, The Witcher 3, Gwent, and an unreleased model of Witcher 3. Patch 1.2 was delayed from February to March as a result of of issues from the assault.

Despite these points, the Polish developer loved a worthwhile 2020, taking in over $560 million in income. Future updates for Cyberpunk 2077 are at the moment in growth, together with an internet mode.