Developer Housemarque has penned a letter addressed to Returnal gamers forward of the sport’s launch, discussing common challenges concerned in sport growth, particularly throughout COVID-19. Reflecting upon its previous and the final 4 yr’s of Returnal‘s development, the studio specifically thanked Sony for providing it with the opportunity to work on something “very risky” while providing “fantastic” support.
“In the age when game publishers are taking less and less creative risks, we are truly thankful to our publishing partner Sony, who has given us an opportunity to work on something very risky and has given fantastic support during the whole project,” wrote Housemarque. “We are forever grateful for having this opportunity.”
The developer went on to thank fans who have been supporting the studio through the years, adding that shipping games is no small feat.
“Shipping games is hard,” Housemarque concluded. “Shipping games that are bigger, more ambitious than the company has ever delivered before featuring things that we’ve by no means accomplished in our earlier video games, like translating Housemarque arcade gameplay from 2D to third particular person motion and including substantial storytelling components, is even tougher. Then including a complete new problem in a type of COVID-19 pandemic forcing us largely to work remotely, we are able to begin speaking about some extra challenges to sport growth, which is rarely simple within the first place!”
Returnal will launch on the PlayStation 5 tomorrow, April 30th, practically six years after its preliminary idea. Make positive to try our review and tell us what you consider the sport if you get your arms on it.