Developer Hazelight Games shared the information on Twitter, expressing gratitude for the group that’s shaped across the puzzle game. “Thank you so much for all the love you’ve shown our game, it means the world to us,” the studio says. Hazelight founder, and It Takes Two author and director, Josef Fares then quote-tweeted, including that this proves the demand for extra co-operative experiences.
“This shows that there definitely is players that also want to play co-op only games!” he writes. “Thank you everyone and I hope we see more game like this.” This milestone comes on the again of It Takes Two changing into a mainstay on the Steam high sellers chart, topping it last week, regardless of the friends pass permitting two gamers to share a single copy. Review scores on combination websites Metacritic and OpenCritic had it as the most well-reviewed new game of this year. All in all, it’s accomplished fairly properly for itself.
Fares echoed the emotions of his tweet in our interview with him round It Takes Two’s launch, the place he stated he “would love to see more games” like Hazelight’s output. Perhaps this success may have a domino impact.
This exhibits that there positively is gamers that additionally desires to play co op solely video games! Thank you everybody and I hope we see extra recreation like this😘 https://t.co/s1k97ULrVi
— Josef Fares (@josef_fares) April 23, 2021
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