People Can Fly has launched a brand new patch for Outriders that fixes a number of the recreation’s crashes and bugs, particularly these related to the sport’s multiplayer. While the promised stock and character restoration course of will nonetheless be taking place, it nonetheless isn’t prepared and received’t be taking place with the discharge of this patch.
The Inventory Wipe bug was mounted earlier this month, however many gamers have been affected throughout that point. Those who misplaced characters and/or objects can have them restored by the staff and will obtain “god roll” objects as compensation. While the restoration course of has been near launch for fairly some time, the staff has discovered “a small number of edge cases” that may’t be solved simply. The staff desires to provide objects on the right ranges, however this entails the participant’s character stage, highest World Tier and highest Challenge Tier. Because awarding gear larger than these ranges can result in additional character corruption, the answer hasn’t been straightforward.
As the patch was accessible for launch earlier than the method was prepared, the staff determined to launch it now. The full prolonged patch notes will be seen beneath:
Outriders April 30 Update Patch Notes
General Resolutions and Changes that apply to ALL Platforms (until acknowledged)
Fixed numerous crashes all through the sport.
Resolved a difficulty that might trigger gamers to get caught on the “Sign In” display.
Fixed a number of lighting, shadow, and reflection points inside ranges and cutscenes.
General stage enhancements together with fixing collision, textures, LOD, OOW visibility, and grounded varied floating belongings. Also resolved numerous conditions the place the participant may get caught within the recreation world.
Numerous cowl fixes for particular places, together with character alignment, cover-to-cover transition, and blind fireplace.
Camera motion has been improved throughout varied cutscenes when smoothing is enabled.
Improved visibility of the crosshair.
Improved visibility of instructional popup notifications.
Sidequest icons will now not persist on the map after completion.
The crosshair will not disappear when allies.
Fixed edge case development blockers and goal points in quite a few essential and facet quests.
Fixed an edge case concern whereby swapping characters may result in a lack of the participant stock.
[REBALANCE] The Over levelling System/Scaling Multipliers have been adjusted
The system will activate one stage later, when your common gear stage is a minimal of three Levels larger than the enemies you’re going through [Previous: 2]
Outgoing harm will now be diminished much less
Improvements made to Incoming harm scale, which means gamers will really feel extra highly effective with out utterly eliminating the specter of enemy NPCs
Conditions that may set off the system have been cleaned up, which is able to get rid of unintuitive behaviour similar to harm will increase when utilizing low stage weapons
[CONSOLES] A UI scale possibility has been added to the settings.
[PLAYSTATION] Reduced the sensitivity of the touchpad swipe.
[PLAYSTATION] Resolved a crash that might happen after the opening cinematic.
Overall code optimizations made
Multiplayer Resolutions & Changes that apply to ALL Platforms (until particularly acknowledged)
The default background matchmaking setting has been modified to Closed [Previously: Open]. This change can nonetheless be reverted manually in your settings.
Fixed a bug that might stop shoppers from becoming a member of the host.
Resolved efficiency points that appeared proper after loading right into a co-op recreation.
Improved the loading time for gamers gear when becoming a member of a co-op session.
Fixed a bug whereby a shopper may load right into a corrupted foyer if the host misplaced web connection while loading right into a recreation.
Fixed a difficulty the place the host can be unable to pick out a narrative level that different shoppers had not unlocked.
A notification will now even be exhibited to the host warning them that the shoppers could not have unlocked that a part of the story.
Clients will now correctly obtain the “story mismatch prompt” when becoming a member of a bunch.
Fixed a bug whereby a participant with an entire story line was unable to affix Expeditions if a narrative level earlier than the tip recreation had been chosen.
Fixed a difficulty whereby shopper characters won’t correctly spawn when retrying Expeditions.
Fixed numerous bugs that might trigger Issues or errors to seem following a bunch migration.
Fixed a bug that will trigger gamers making an attempt to affix one another’s session to get caught on the “Waiting to join session” display.
Fixed a bug whereby vans have been not seen for shoppers when becoming a member of a bunch within the Quarry.
Fixed a bug whereby the boss within the Eye Of The Storm expeditions may seem duplicated for shoppers throughout cutscenes.
Fixed a bug that might trigger the shopper’s map to fail to replace after becoming a member of a map the place the Host was standing close to a flag.
Fixed a bug within the Dying Wish sidequest the place the host may get caught within the quest space if the shopper disconnected.
Fixed a difficulty the place audio can disappear if host migration happens throughout a cutscene.
Gear, Skills & Mods Resolutions that apply to ALL Platforms (until particularly acknowledged)
[REBALANCE] Cost of bettering Rare to Epic and levelling up Epic gear from ranges 1 to 30 have been lowered.
Fixed a bug the place a talent harm enchancment mod on gear with the next stage than the participant would truly scale back harm when used at decrease World Tiers.
Fixed a bug that triggered the UI to show a zero within the preview when upgrading the Hell’s Rangers weapons.
Fixed a bug that triggered the Trickster’s “Hunt the Prey” talent to not teleport however nonetheless go into cooldown
Resolved cases the place Hunt The Prey might be used to teleport to unintended places
Fixed a bug that triggered the Trickster’s “Venator’s Knife” mark to fade after casting Hunt The Prey talent on the marked enemy
Fixed a bug whereby the Move Groove mod’s Anomaly and Firepower buff icons didn’t seem accurately on the HUD.
Fixed a bug that was stopping the Pyromancer’s Feed The Flame talent from making use of the Ash standing impact to Screechers.
Fixed a bug whereby the Pyromancer’s Phoenix Nestling talent often granted the participant the wrong HP in multiplayer. It now grants the right 50% HP.
Fixed a bug that was inflicting Pyromancers to exit cowl after utilizing the Thermal Bomb talent.
Fixed a bug that might trigger the Pyromancers Boots of the Lava Lich Legendary gear merchandise to not embrace the suitable mods
Fixed a bug that triggered the Perseverance Shield mod’s harm discount buff to not accurately finish after the Golem impact wore off.
Fixed a bug with the Devastators Extra Quake mod, which generally offered greater than 1 additional talent activation on the finish of fights.
Fixed a bug that triggered Lurkers affected by the Endless Mass talent to reappear on prime of the participant should you walked below them.
Fixed a crash that might happen should you Boulderdashed right into a wall.
Fixed cases of Gravity Leap inflicting gamers to get caught in unintended locations.
Resolved cases the place Boulderdash might be used to achieve unintended places
[PLAYSTATION] Improved the VFX of the Reflect Bullets talent to make it’s extra seen.
[REBALANCE] The Minigun mod “Massacre”, which was modified within the earlier patch has had its period reverted to its unique worth, however will now solely stack as much as 6 occasions.
Fixed a bug whereby the Toxic Lead armour mod was not triggering correctly if an enemy was killed by way of a talent.
Fixed a bug the place Technomancers can be caught on their essential weapon in the event that they used Tools of Destruction and Pain Launcher on the similar time.
Fixed a bug with Tools of Destruction the place melee or additional talent use was prevented if the talent was interrupted through the use of the mouse wheel.
Fixed a bug whereby The Perpetuum Mobile weapon mod was additionally replenishing the Technomancer’s Tools of Destruction Minigun ammo.
Fixed a bug that allowed the Technomancer’s Turrets to be positioned on vertical surfaces.
Fixed a bug that might trigger the AI to disregard Technomancers if a turret had been spawned earlier than the AI spawned.
[PLAYSTATION] Fixed a difficulty that triggered the Technomancer’s Scrapnel talent to interrupt the dash animation.
Fixed the set description of the Borealis Monarch set [English Language].
Gear & Mods
Fixed a bug that was inflicting the sure mods to not correctly set off their On Shot/On Critical Shot results if stated shot was a killing shot
Fixed a bug that triggered the Emergency Stance mod’s harm discount buff to not accurately finish.
Fixed a mod that triggered the Anomaly Surge Tier 1 mod to not proc as anticipated
Fixed a bug that triggered Legendary set bonuses to not present right objects being energetic within the armour particulars.
Fixed a bug that triggered brilliant lights to seem on the display when utilizing the Storm whip mod.
[PLAYSTATION] Fixed a bug that might trigger the Legacy of Enoch achievement to not correctly unlock.
Minor visible fixes to feminine gloves.
Enemy, Boss and NPC associated Resolutions that apply to ALL Platforms (until particularly acknowledged)
[REBALANCE] AI snipers now give gamers extra time to dodge their pictures.
[REBALANCE] Reduced the quantity of knockback from creatures within the Stargrave expedition.
Fixed a bug whereby The Molten Acari’s leap assault was nonetheless damaging gamers who efficiently dodged its AOE. Players efficiently dodging the AoE will now not be broken.
Fixed a bug that allowed Devastators to completely stun the Molten Acari through the use of the Endless Mass talent with none cooldown.
Fixed a bug that triggered the Molten Acari boss combat to pause for round 1-2 minutes if one of many shoppers disconnected proper earlier than dealing the ending blow on stage 1 and transitioning to stage 2.
[PLAYSTATION] Fixed a bug that might trigger the Spiderlings to freeze throughout the third part of the Molten Acari boss combat.
Debuff icons utilized to the Chrysaloid boss will now stay in between phases.
Fixed a difficulty the place the Chrysaloid boss combat doesn’t progress if the participant kills the boss throughout the black display between phases.
Fixed a bug that might give Devastators limitless therapeutic when utilizing the Impale Skill throughout the Yagak combat.
[PLAYSTATION] Fixed a bug that triggered Yagak’s tentacle skill to break gamers earlier than it truly landed
Fixed a bug that prevented the Brood Mother from dealing harm to the participant with melee assaults whereas standing on an elevated platform situated on the left facet on the encounter space on the Outpost Gate space within the Quarry.
Fixed a bug whereby the Crawler ranged assault was damaging gamers past the assault vary indicated by the UI.
Strix at the moment are higher ready to deal with gamers standing too near a wall.
Fixes to AI, together with berserker pathing optimisation, talent utilization, in addition to reacting to and correctly attacking gamers.
Health bars for enemy abilities similar to Anomaly Rifts at the moment are accurately hidden if the Enemy Health Bar Mode is about to “Hide” in choices.
Animations for enemies have been mounted in sure conditions, notably when in cowl and recovering from knockdowns.
Fixed a bug that triggered the VFX for the Weightlessness Mod to now work as supposed with Crawlers.
Resolved points that triggered the sport to change into unresponsive when interacting with NPCs, notably when utilizing abilities or altering enter strategies.
[PLAYSTATION] Fixed a bug that might trigger Zahedi’s tent to vanish from the camp.
Fixed NPCs T-posing in sure conditions.
Quest & Expedition particular Fixes that apply to ALL Platforms (until particularly acknowledged)
Fixed a bug that triggered the stash to lock if the participant died within the Bad Day facet quest.
Fixed a bug that prevented the Bigjaw monster hunt sidequest from being accomplished if the participant died throughout it.
The navigation line throughout the Relics essential quest has been mounted.
Fixed a bug that made the Historian quest in Deadrock Pass inaccessible if gamers initiated fight after triggering the exit immediate.
Fixed a bug within the Sacrifice essential quest that prevented progress by not updating the target accurately.
Fixed a bug that allowed gamers to cost the obelisk earlier than the suitable cutscene had been accomplished.
[PLAYSTATION] Fixed a bug that might trigger the important thing to the Radio Tower to falls by means of the ground in Eagle Peaks.
Audio and Dialogue resolutions that apply to ALL Platforms (until particularly acknowledged)
Miscellaneous subtitle fixes to convey them consistent with the VO when it comes to content material and synchronisation.
Fixed Audio clipping that occurred in some cutscenes.
The SFX quantity for Yagak’s skills have been adjusted.
Fixed a bug that might trigger the battle music monitor to not finish after fight.
Fixed a bug that might trigger the battle music to be energetic for gamers who have been nowhere close to fight.
Menu music now stops when viewing the credit.
Credits music not performs if music quantity is about to zero within the audio settings.
Fixed a difficulty whereby a Male character would have feminine VO within the forest when enjoying in Polish.
Other audio fixes and enhancements
Other modifications and minor Bug Fixes that apply to ALL Platforms (until particularly acknowledged)
Added safety for when claiming objects from the inbox when the stash and stock are full.
A co-op exploit the place a number of Legendary rewards might be obtained from the Historian / Bounty / Monster Hunt questlines has been mounted.
Fixed a bug that might stop the participant from claiming the World Tier 10 weapon reward.
Fixed a bug that triggered the HUD to seem when gamers have been solely 80% loaded into ranges.
Increased the framerate of the video clips on the category choice display.
Text corrections within the Journal and tutorial screens, as properly miscellaneous localisation points.
Fixed a bug that was inflicting incorrect color schemes to seem for the banner and truck customisation
Fixed a bug that might stop motion after exiting dialogue sequences.
Fixed a bug that might stop the stock from opening if the Inventory Button was spammed
[PLAYSTATION] Fixed a bug that triggered the primary menu to not play the right music monitor.
[PLAYSTATION] Fixed a bug that prevented gamers from utilizing the Analog stick to pick out dialogue choices when in dialog with NPCs
[PLAYSTATION] Fixed a difficulty that might stop the English language obtain to not set off correctly and stop the participant from altering their language to English.
Additional backend fixes.