Following experiences that Sony Interactive Entertainment is shifting its focus to heavy-hitters and blockbuster AAA titles, PlayStation Studios boss Hermen Hulst has reiterated that the corporate will proceed to make various and distinctive video games, and experiment with recent concepts.
Speaking to Games Industry, Hulst stated that distinct video games are “the heart and soul” of PlayStation Studios, and Sony is dedicated to making high quality experiences.
I feel that the video games that we make are as distinct and various as they are often. From Sackboy to Astro Bot to Dreams to these sort of video games that you just’re referring to, like The Last of Us Part 2 and Ghosts of Tsushima. And you’ll be able to guess that we’ll stick with it making these video games, as a result of they’re the center and soul of what we do right here at PlayStation studios. But on the identical time, we’re simply as dedicated to making these high quality experiences as we’re to experimentation and to developing with recent concepts.
Hulst made his remarks whereas speaking about Sony’s new partnership with Firewalk Studios. SIE will publish Firewalk’s AAA multiplayer online game.
“The lovely folks that we are talking to today at Firewalk Studios, they’re story tellers just like the people at PlayStation Studios are,” Hulst continued. “They are story tellers in a very innovative way. Matched with their deep experience as a collective in AAA multiplayer games, I think that is going to lead to some very interesting and very nice surprises for our fans.”
Firewalk’s venture has but to be revealed.