While Creative Assembly is looking it a “small interim patch” designed to deal with simply “a handful of issues,” Total War: Warhammer II’s 1.11.1 patch does one thing quite essential in case you’ve been taking part in because the Wood Elf legendary lord Drycha. Specifically, it returns her distinctive Wargrove of Woe big wolves items to her Wild Spirits pool.

For anybody taking part in Wood Elves within the strategy game, this can be a aid – Drycha begins with some big wolves in her military, however now she’ll have the ability to immediately recruit extra from the pool of Wild Spirits items distinctive to the Wargrove of Woe faction. These additionally embody cave bats, big spiders, and the feral manticore (which means the existence of a tame manticore, surprisingly sufficient), however the big wolves are definitely a pleasant addition to the lineup: they’re quick attackers who ignore all terrain-related penalties and have vanguard deployment functionality. They’re additionally forest stalkers, which implies they achieve melee defence and accuracy bonuses each time they’re combating within the woods.

The patch additionally features a few different fixes: Rakarth’s Whip not “jumps back to its original location” if you click on on him, Skaven victory situations have been modified in gentle of the updates to how Skaven corruption works, Condemned Lizardmen will not achieve Blood Voyage buffs, and also you received’t get any extra elevated provide strains from Lohkir’s distinctive Black Ark.

You can learn the full patch notes here. We’re in for a little bit of a wait earlier than we hear about any new Total War: Warhammer II DLC, and we’re anticipating the Total War: Warhammer III release date to be someday late this yr.