Monolith Soft, the acclaimed growth studio behind the Xenoblade Chronicles sequence, has confirmed on their web site that they now have 272 employees. The developer continues to develop with the success of the video games they’ve put out on the Nintendo Switch, Nintendo 3DS and Wii U together with the video games they’ve helped out on which embody The Legend of Zelda: Breath of the Wild and Animal Crossing: New Horizons. Another factor to notice is that over a quarter of this quantity are female developers which is encouraging to listen to.

Monolith Soft employees hires

  • (Released Xenoblade Chronicles 2 in December 2017)
  • December 2017 – 150 employees
  • April 2018 – 163 employees
  • August 2018 – 171 employees
  • (Released Xenoblade Chronicles 2: Torna – The Golden Country in September 2018)
  • November 2018 – 184 employees
  • January 2019 – 193 employees
  • April 2019 – 209 employees
  • June 2019 – 215 employees
  • September 2019 – 224 employees
  • December 2019 – 236 employees
  • April 2020 – 248 employees
  • (Released Xenoblade Chronicles: Definitive Edition in May 2020)
  • August 2020 – 254 employees
  • December 2020 – 261 employees
  • April 2021 – 272 employees

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