For a few years now, followers have been listening to rumors of Metroid Prime Trilogy being ported over to the Nintendo Switch. These rumors have continued ever since, regardless of the port by no means being formally introduced. And it hasn’t helped that followers are additionally nonetheless ready for extra information on Metroid Prime 4. Although Metroid Prime Four information continues to be gradual in coming, there was a bit of information about Metroid Prime Trilogy.
Michael Wikan is a former dev at Retro Studios that had been a lead designer on all three unique Metroid Prime video games, and he even ran the Trilogy compilation venture. Wikan defined in a Facebook submit reply to a fan that porting Metroid Prime Trilogy to the Switch “would take a lot of effort, so I am pretty skeptical it will happen. It was straightforward to update MP1 and 2 to motion controls, but converting MP3 to normal controls would be a herculean effort, as it is scripted very specifically using volumetric triggers to detect the motion in precise manners to do specific switches, and the bosses are tuned to take into account the ease of gestural aiming”.
Wikan additionally mentioned that he doesn’t suppose the Switch’s gyro controls might work for the Metroid Prime video games, and that “Retro no longer has functional editor tools to work with the Prime code base, so everything has to be ‘brute force’ hard coded. Rebuilding the hundreds of interaction sets in MP3 alone, not to mention returning the game play to take in the slower engagement pacing of conventional controls would probably take a year with a 4-5 person team full time by itself”.