We’re arising on the Days Gone PC release date, and developer Bend Studio has revealed that the open-world game won’t be utilising ray tracing, or Nvidia’s DLSS know-how.

In a pre-launch FAQ posted on the site, for each DLSS and ray tracing, the reply is just that Days Gone doesn’t help both. For ray tracing, a technique of rendering mild that produces better contrasts and constancy, the response is definitive. However, for DLSS, there’s a caveat of “at this time”, suggesting the tech may be applied sooner or later. Deep Learning Super Sampling from Nvidia helps upscale and enhance textures in real-time, making all the things run smoother within the course of.

The likes of Call of Duty: Warzone and Nioh 2 use DLSS, and had it added post-launch, and it appears like Days Gone could comply with swimsuit. The PC model will have a lot of different standardised choices, like an FOV slider, and a sturdy menu of show customisations, together with foliage, shadow draw distance, and extra. You can rebind each motion on keyboard and mouse, and you need to use nearly any controller you may have mendacity round, from the DualShock four to the Nintendo Switch Pro.

You can discover the total Days Gone system requirements right here. Previously, it was revealed Days Gone could be a part of a slate of PlayStation games making the jump to PC, and we’re nonetheless ready to see what these different ports may be.

For extra zombie motion, we have a listing of the best zombie games.

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