Dota 2 has simply received a brand-new gameplay patch, which ushers in a bunch of merchandise adjustments, hero updates, and a key bug repair to Valve’s flagship MOBA game. While it’s not the largest set of tweaks the sport’s seen, gameplay replace 7.29d brings six key changes to gadgets, and Dota 2 heroes Axe, Bristleback, Broodmother, Invoker, and – nicely – a complete bunch, so learn on to see what’s what.

First up, these merchandise adjustments. Sadly, in case you’re a fan of Vanguard, Sange, Heaven’s Halberd, Solar Chest or combos of Sange and Yasha, or Kaya and Sange, there’s some unhealthy information, as they’re all getting nerfed this patch. Vanguard’s harm block is getting dialled down, Solar Chest’s bonus assault pace and gradual results have been diminished, and the opposite 4 are seeing their life-steal and well being regeneration amplification nerfed.

As for the hero roster, there are 14 getting nerfs, buffs, and adjustments this patch, which vary throughout their stats, talents, and abilities. We’ve received them laid out for you beneath so you possibly can test these out intimately for your self.

Without additional ado, listed here are the Dota 2 gameplay replace 7.29d notes which have simply dropped right this moment (by way of Valve):

Dota 2 replace 7.29d – Hero Changes

ANCIENT APPARATION – nerfed

  • ICE VORTEX – Magic resistance discount diminished from 15/20/25/30 to 12/16/20/24
  • ICE BLAST – Damage diminished from 250/350/450 to 250/325/400

AXE – nerfed

  • BERSERKER’S CALL – Cooldown elevated from 16/14/12/10 to 17/15/13/11
  • COUNTER HELIX – Shard proc likelihood diminished from 10% to five%

BRISTLEBACK – CHANGED

  • VISCOUS NASAL GOO – Scepter AOE diminished from 950 to 900 / Cooldown elevated from 1.5 seconds to 1.75 seconds
  • TALENTS – Level 10 expertise modified from +20 transfer pace to +15 harm

BROODMOTHER – CHANGED

  • SPIN WEB – Aghanim’s Shard not reduces net cost time
  • INSATIABLE HUNGER – Lifesteal diminished from 70%/80%/90%/100% to 40%/60%/80%/100%
  • TALENTS – Level 15 expertise modified from 15% Cooldown Reduction to -15s Web Recharge time / Level 20 expertise diminished from +18 spider harm to +15

CENTAUR WARRUNNER – NERFED

  • STATS – Base Attack Speed diminished from 100 to 90
  • STAMPEDE – Cooldown elevated from 90 to 100
  • TALENTS – Level 15 expertise diminished from +6 armor to +5 armor

DARK WILLOW – modified

  • CURSED CROWN – Aghanim’s Shard Cooldown Reduction from Three seconds to 2 seconds
  • TALENTS – Level 20 expertise diminished from -Eight seconds Bramble Maze CD to -7 seconds

FACELESS VOID – NERFED

  • STATS – Base energy diminished from 22 to 20

INVOKER – NERFED

  • COLD SNAP – Trigger Cooldown elevated from 0.77->0.57 to 0.83->0.62
  • ALACRITY – Damage/Attack Speed diminished from 10->115 to 10->94

MEDUSA – modified

  • MYSTIC SNAKE – Scepter base stone length diminished from 1.5 seconds to 1.Three seconds
  • TALENTS – Level 15 expertise modified from +35% Mystic Snake Mana Gain to -1.5 seconds Mystic Snake Cooldown / Level 20 expertise modified from -3s Mystic Snake Cooldown to +35% Mystic Snake Mana Gain

SNAPFIRE – nerfed

  • FIRESNAP COOKIE – Stun length diminished from 1.6/1.8/2.0/2.2 to 1.3/1.6/1.9/2.2
  • LIL’ SHREDDER – Armour discount per assault diminished from 1 to 0.75

TIMBERSAW – CHANGED

  • TIMBER CHAIN – Buying again whereas Timber Chain is being casted not teleports you again to the place you died

TINY – CHANGED

  • STATS – Movement pace diminished from 300 to 295
  • TOSS – Buying again whereas being tossed not teleports you again to the place you died

WARLOCK – CHANGED

  • STATS – Base energy diminished from 26 to 24
  • SHADOW WORD – Duration diminished from 12 seconds to 10 seconds / Heal/harm elevated from 15/25/35/45 to 18/27/36/45

WRAITH KING – NERFED

  • VAMPIRIC SPIRIT – Mana price elevated from 65/70/75/80 to 70/80/90/100
  • MORTAL STRIKE – Cooldown elevated from 4s to five.5/5/4.5/4s

DOTA 2 UPDATE 7.29D – ITEM CHANGES

  • VANGUARD – Damage block diminished from 70/35 to 64/32
  • SANGE – Lifesteal and Health Regen Amplification diminished from 24% to 20%
  • SANGE AND YASHA – Lifesteal and Health Regen Amplification diminished from 25% to 22%
  • KAYA AND SANGE – Lifesteal and Health Regen Amplification diminished from 25% to 22%
  • HEAVEN’S HALBERD – Lifesteal and Health Regen Amplification diminished from 24% to 20%
  • SOLAR CREST – Reduced Shine assault pace bonus/gradual from 55 to 50

DOTA 2 UPDATE 7.29D – GENERAL CHANGES

  • Fixed models by no means resuming correct pathfinding in the event that they had been ever unable to discover a path ahead (eg: trapped within the timber subsequent to the Radiant Top Tier Three tower)

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