Good information, Phasmophobia followers – the horror game’s simply received a reasonably hefty information update ushering in a bunch of bug fixes, ghost modifications, new options, and extra. Kinetic Games says the patch brings “lot of important difficulty changes with the ghost hunting phase that helps move the gameplay towards what it needs to be”, and is the end result of a number of months’ testing. But, the studio’s additionally given us an thought of what’s coming sooner or later, too, and it features a lot of nifty new content material.

In the newest patch notes on Steam, indie dev Kinetic breaks down the raft of modifications into 4 classes: new, ghost modifications, modifications, and fixes. The new content material is sort of restricted, including some new quantity controls to the sport in addition to some hiding locations to the Grafton Farmhouse and Bleasdale Farmhouse maps.

However, the ghost modifications – which have previously been tested on the game’s beta build – are fairly important, folding in modifications resembling stopping ghosts shifting throughout hunts’ kick-off phases, and simply typically making them quicker and savvier. Though, now you can outwit them through the use of furnishings to interrupt their line of sight, which is useful.

As for extra basic modifications, there are some performance-boosting tweaks for the Prison, School, and Bleasdale maps, whereas Tanglewood has seen a number of changes to stamp out a number of pesky exploits. Plus, Phasmophobia’s crucifixes will now “cause a five-second delay in between each hunt attempt after it gets used by the ghost”. Here are the patch notes in full (through Kinetic Games on Steam) should you’re eager to see the complete rundown:

New

  • Added participant quantity controls to the primary menu server display which is able to carry over between video games.
  • Added a number of new hiding locations to Grafton and Bleasdale.

Ghost Changes

  • The ghost will not transfer at the beginning of the hunt within the beginning part which is now 5 seconds as a substitute of 8. This is to stop confusion as to when the hunt has truly began.
  • All ghosts besides Revenants will now transfer more and more quicker over time in the event that they see you throughout a hunt. The pace will solely drop if they’ll’t see you after they’ve checked your final identified location.
  • The ghost now has an opportunity to barely open each closet doorways on the similar time throughout a hunt.
  • The ghost now has a 50% likelihood to recollect the place it final noticed you over the past hunt and can search that space within the subsequent hunt.
  • If you retain speaking inside a locker or closet and the ghost is aware of you might be in there it can now totally open each of the closet or locker doorways on it’s second try even in case you are grabbing them.
  • Furniture will now block the road of sight between you and the ghost. This signifies that there at the moment are much more locations you’ll be able to conceal in all maps reasonably than simply closets and lockers.

Changes

  • Asylum: Increased the dimensions of participant icons on the truck map.
  • Prison and School: Optimisations to considerably enhance load instances and fps.
  • You can not click on any multiplayer associated UI buttons (be a part of, create and so forth.) on the primary menu when you’re nonetheless connecting to the server or a brand new area.
  • Crucifixes will now trigger a 5 second delay in between every hunt try after it will get utilized by the ghost.
  • Removed the Garage and Basement keys as they presently don’t have any goal.
  • Bleasdale: Some minor lighting modifications to assist with efficiency.
  • The Non-VR space mild will now mild up the tools in your hand which is able to permit you to see what you might be holding at nighttime.
  • bHaptics: Removed the footstep haptic impact. More haptics can be added sooner or later.
  • Tanglewood: The Garage room has been barely modified to stop some exploits.

Fixes

  • Fixed a bug the place an Oni wouldn’t throw objects quicker than different ghosts together with Poltergeists.
  • Fixed a problem the place the quantity of hunts stat would reset if the host disconnected.
  • Fixed a problem the place you could possibly hear the ghost footsteps from distant.
  • Fixed a bug the place some rooms wouldn’t begin chilly on Professional.
  • Fixed a problem the place you could possibly full the EMF goal throughout a hunt.
  • Fixed a bug the place the farm home exterior foliage/ vegetation have been being totally lit when any half of them have been lit.
  • Improved how the tools, keys and bone get spawned in to assist forestall disconnects and crashes at the beginning of the sport.
  • Fixed a bug the place the tools wouldn’t spawn in if the host disconnected when loading.
  • LIV VR: Fixed a bug the place the LIV spectator view couldn’t see different gamers.
  • Fixed a bug the place the sport wouldn’t finish if all gamers glitched out of the truck when it was closing.
  • Fixed a bug the place the ghost would hold chasing you after you used a smudge stick throughout a hunt should you broke line of sight.
  • Fixed a bug the place the CCTV monitor would freeze should you positioned a head mounted digicam again on the holder whereas it was proven on the monitor.
  • Fixed a bug the place the chosen contract would get desynced if the host left and re-joined the foyer.
  • Fixed a problem the place VR gamers doorways would desync when the ghost or different gamers would seize the door they have been grabbing.
  • Fixed a bug the place you’d typically not die when sporting a head mounted digicam.
  • Fixed a bug the place the ghost might see you thru some closed lockers and closets.
  • Fixed a bug the place Banshees wouldn’t set a brand new goal participant after they killed their goal.
  • Fixed a number of protected spots throughout all maps.
  • Fixed a bug the place the ghost would assume non hosts have been in a distinct room in the event that they stood towards a wall whereas holding one thing.
  • Fixed a bug the place door positions would typically desync in multiplayer in the event that they received opened or closed too shortly.
  • Fixed a bug the place VR gamers couldn’t seize and take management of doorways held by different gamers.

As for brand spanking new content material coming to the sport, Kinetic additionally says that, “while there are still a lot more needed features that will be added, future updates will include new maps, ghost types, and new equipment” within the notes, linking to a Trello board that fills us in on what the studio’s received cooking up.

Across the ‘backlog’, ‘to-do’, and ‘in-progress [beta]’ lists on the board, we are able to see some thrilling hints at upcoming additions to Phasmophobia – for instance, there are plans for “mansion”, “small house”, and “apartment building” maps, in addition to new tools resembling evening imaginative and prescient goggles and a toy bear that may make noises when ghosts work together with it. There’s no phrase on when these will come to the sport simply but, however you’ll be able to sustain with progress through the Trello board and the Phasmophobia Twitter channel, the place beta construct notes get posted.

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