Thanks to courtroom paperwork revealed as half of the Epic Games vs Apple authorized case, an inside Microsoft evaluation doc has been made public, which praises The Last of Us Part II and criticizes Naughty Dog’s method to fight.
Two of Xbox’s Portfolio Team members performed and reviewed The Last of Us II, presumably to investigate competitors, and wrote that the sport’s visible high quality and a spotlight to element is “absolutely best-in-class in basically every area.”
“The overall presentation is significantly ahead of anything that other teams have been producing on console and PC,” reads the evaluation. “We were frequently stunned by the quality of the game’s visuals, something that sadly seldom happens these days. It’s even more impressive considering the game features two separate player characters with different groups of allies in different locations along with flashback sequences taking place years before.”
That stated, the reviewers assume Naughty Dog didn’t do a very good job executing fight mechanics in “any” of their video video games, together with The Last of Us II.
“Naughty Dog still can’t seem to make decent gun combat in any of their games, and this one is no exception,” the reviewers complained. “Luckily for them, it fits in with the game’s overall theme and pushes the player towards using stealth over head-on.”
It’s not stunning that firms try what their opponents are producing, however that is the first time we’ve seen a doc of this type. Microsoft concluded its evaluation of The Last of Us II by stating that it’s an “exceedingly rare video game.” We agree.