Coming to Steam Early Access in June with the Devolver Digital stamp of approval

I do not essentially wish to boil video games down to simply their inspirations, however within the case of Phantom Abyss, I really feel like I’ve to level out the prevailing notion: this looks as if a wild adventure-platformer brew seasoned with parts of Indiana Jones, Mirror’s Edge, and Dark Souls bloodstains. I’m into it.

Coming to Steam Early Access (and GeForce Now) this summer time, Phantom Abyss is a roguelite game with procedural temple runs. The twist is that when you’re cracking your whip, dodging spike traps, and making heroic leaps of religion, you will get to “watch and learn from the mistakes of up to 20 phantoms including your Steam friends that have attempted the same temple and steal their whips as they fall.”

It stays to be seen how enjoyable it is to maneuver round this hostile world — “glide jump” and “extended slide” blessings will certainly assist — but when actually nothing else, I’m offered on the phantom idea. Another good layer: you’ll share Temple Codes so your buddies can face the very same challenges.

What’s the tip purpose? To recuperate keys that may open up “deeper, deadlier sections of the temple that house more coveted relics. The more difficult a relic is to obtain, the greater the reward — the final Legendary Relic of a temple allows you to claim the whole temple so that it’s gone forever.”

Devolver Digital and developer Team WIBY anticipate to remain in Early Access “for at least a year” whereas they construct out extra content material — “new rooms, traps, whips, zones, and additional gameplay features.”

At launch in June, Phantom Abyss may have “three fully developed zones out of a planned five.”