Patch 1.23 has arrived immediately for Cyberpunk 2077. Amongst the lengthy checklist of bug fixes and gameplay enhancements are measures to stop crashes in a number of areas of the sport, tweaks to lots of the sport’s missions, and a reasonably particular bug that meant the physique of an NPC grew to become caught in a automobile after gamers killed them and stole the automobile.

Cyberpunk 2077 will lastly be making its method again to the PlayStation Store on June 21. The sport was eliminated by Sony following a “tough decision” that took under consideration the title’s poor efficiency and the variety of refund requests Sony was receiving. Sony nonetheless recommends gamers don’t play the sport on a normal PlayStation four console as “users will continue to experience performance issues with the PS4 edition while CD Projekt Red continues to improve stability across all platforms”, however a minimum of the developer is taking one other step to bettering the sport. Patch 1.23 was launched immediately, June 17, and you may see the complete checklist of bug fixes under.

Cyberpunk 2077 Update 1.23 Patch Notes

Quests & Open World

Space Oddity

  • Fixed a difficulty the place the “Open the package” goal may change location.

Gig: Family Matters

  • Fixed a difficulty the place Juliet’s automotive may disappear on sight after finishing the hunt.
  • Fixed a streaming subject in Juliet’s home.
  • Fixed a difficulty the place it wasn’t potential to enter Juliet’s home if the participant didn’t meet both of the Attribute necessities.

The Heist

  • Fixed a difficulty the place Jackie may undergo glass.
  • Fixed a difficulty stopping some guards from attacking the participant.
  • Fixed a difficulty the place the “Search the Arasaka officer” goal may stay lively after fulfilling it.
  • Fixed a difficulty the place the mech didn’t spawn within the foyer.
  • Fixed a difficulty the place some Arasaka guards may clip by means of the door.
  • Fixed a difficulty the place some guards may spawn on participant’s sight.
  • Fixed a difficulty the place Arasaka officer’s physique might be unaccessible, making the participant unable to loot the shard and blocking development.

The Nomad

  • Removed pointless button prompts.

The Hunt

  • The information section within the shard from River will now correctly play audio.

The Beast in Me

  • Fixed a difficulty the place development might be blocked if the participant left Claire after the Santo Domingo race too early.

Queen of the Highway

  • Fixed a difficulty the place the Basilisk may clip by means of among the timber.

Down on the Street

  • Fixed a difficulty the place there have been no quest-related dialogue choices when speaking to Wakako.

Forward to Death

  • Smoke and mud will not flicker when using the Basilisk.

Gig: Goodbye, Night City

  • Fixed a difficulty the place development may get blocked after rescuing Bruce if the participant referred to as Delamain.

Path of Glory

  • Fixed a difficulty the place V may get caught within the AV in the event that they stood on the touchdown spot earlier than it arrived.

Gig: No Fixers

  • Fixed a difficulty the place it wasn’t potential to open the door to Dakota’s storage on the finish of the hunt.
  • Fixed a difficulty the place Iris may teleport as a substitute of strolling.

Gig: Getting Warmer…

  • Fixed a difficulty the place fixer’s automotive may drive straight by means of the intersection as a substitute of turning proper.
  • Fixed a difficulty the place the immediate to make use of the coolant on 8ug8ear may nonetheless be chosen whereas plugging her out, which may break the animation.
  • Fixed a difficulty the place it wasn’t potential to select up 8ug8ear.
  • Fixed a difficulty the place NPCs may spawn underground, blocking development.

Gig: Many Ways to Skin a Cat

  • Fixed a difficulty the place notifications from Regina relating to this gig may seem throughout The Heist.
  • Fixed a difficulty the place it was potential to hook up with the pc after failing the hunt by destroying the van, which resulted in participant getting caught.
  • Fixed a difficulty the place development may get caught on the “Go to the Revere Courier Servies facilities” goal.

Cyberpsycho Sighting: Where the Bodies Hit the Floor

  • Fixed a difficulty the place after gathering the knowledge the subsequent goal to ship it to Regina wouldn’t seem.

Cyberpsycho Sighting: On Deaf Ears

  • Fixed a difficulty the place after gathering the knowledge the subsequent goal to ship it to Regina wouldn’t seem.

I Fought the Law

  • Fixed a difficulty the place River wouldn’t be current on the assembly spot earlier than getting into Red Queen’s Race.

Gameplay

Fixed a difficulty the place after killing a NPC and stealing their automotive, their physique may get caught within the automotive.

Adam Smasher will not obtain harm throughout animations between his assault phases.

Fixed a difficulty the place dropping a NPC’s physique brought about an excessive amount of destruction.

Cataresist cyberware ought to now work correctly.

Visual

Fixed Johnny’s spectral look in varied quests.

Fixed varied points associated to clipping in NPCs’ garments.

Fixed look of rocks within the Badlands.

The Pickup

  • Fixed a difficulty the place one of many Maelstromers was T-posing.

Stability and efficiency

Numerous crash fixes in animations, UI, scene, physics and gameplay techniques.

Memory optimizations and reminiscence administration enhancements in varied techniques (lowering the variety of crashes).

Various console CPU optimizations.

Memory and I/O enchancment resulting in fewer cases of NPCs with similar appearances spawning in the identical space, and to improved streaming.

[Source: Cyberpunk]