Sony’s subsequent God of War sport, initially slated for a 2021 launch on PlayStation 5, has been pushed to 2022. PlayStation Studios head Hermen Hulst and developer Santa Monica Studio confirmed the delay on Wednesday.

Hulst, in an interview posted on the PlayStation Blog, stated the sequel to 2018’s God of War was pushed out to give Santa Monica Studio extra time to develop the title.

“So we have, currently, two very big, very narrative-driven games in development: Horizon Forbidden West and the next God of War. And for both of those, they’re frankly affected by access to performance capture and talent,” Hulst defined. “For Horizon, we expect we’re on monitor to launch this vacation season. But that isn’t fairly sure but, and we’re working as laborious as we will to verify that to you as quickly as we will.

“And for God of War, the project started a little later. So we’ve made the decision to push that game out to next year, to ensure that Santa Monica Studio can deliver the amazing God of War game that we all want to play.”

On Twitter, Santa Monica Studio stated, “We remain focused on delivering a top-quality game while maintaining the safety and wellbeing of our team, creative partners, and families. With this in mind, we’ve made the decision to shift our release window to 2022.”

Sony Interactive Entertainment introduced the God of War sequel for PlayStation 5 in September, however didn’t present gameplay footage. A short teaser trailer featured dialogue from Kratos, presumably talking to Atreus, saying, “The time draws near. You must prepare yourself.” The teaser concludes with the phrase “Ragnarok is coming.”