In the primary degree of OlliOlli World, I fly down a boardwalk on my skateboard. Riding by, I see individuals eating outdoors below giant umbrellas alongside the shore. I land a bottom grind whereas driving a rail over swimmers. Confetti flies on the display screen as a result of I simply nailed a sick trick. The world is dripping in heat pink hues and turquoise accents. It’s a phenomenal day, and all the pieces feels good.
The summertime vibes are a part of OlliOlli World, a cartoony 2.5D skateboarding action-platformer coming to Nintendo Switch, PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X this winter. It’s being made by Roll7, the studio behind Laser League and Not a Hero (not to point out OlliOlli and OlliOlli 2). In it, you play as a skater who joins a brand new crew that decides to take a highway journey across the whimsical world of Radlandia.
In OlliOlli World, you glide effortlessly alongside tracks, and time jumps and tips to choose up pace for extra jumps and tips. (In different phrases, it’s fairly customary for a skateboarding recreation.) Instead of hanging out at a single skate park, the sport will take you on a grand journey throughout Radlandia alongside your mates. Different zones introduce distinctive mechanics or obstacles. In a PC preview construct, I performed via a SoCal-like city, in addition to a jungle biome full of large blue toadlike toads beneath jumps and bees that hovered overhead.
For the third installment of the OlliOlli series, the builders wished to take the franchise in a brand new route.
“In the previous OlliOlli games people really loved the mechanics but we saw that only a tiny fraction of players ever got beyond the first area of the game, and that was kind of heartbreaking after we’d spent so long setting up all these cool challenges later on in the game,” John Ribbins, inventive director at Roll7, advised Polygon. OlliOlli World was constructed with the concept that extra gamers ought to have the ability to benefit from the recreation in its entirety.
OlliOlli World doesn’t flip its nostril up at anybody. Sure, I botch some runs, however I all the time have the choice to take an alternate route if I simply need to loosen up and cruise. It feels simple to choose up and study the sport, utilizing only one button to leap whereas holding the left management stick in varied instructions to do tips. As I begin, my new crew — which contains a goofy dad, an aspiring videographer, and their associates — teaches me one ability at a time. Generous and approachable, OlliOlli World seems like I’m being taken in and taught one thing new by pleasant neighborhood children. Later, I get to meet new, generally bizarre, associates — like a speaking fish that provides fortunes.
Ribbins advised Polygon that Roll7 wished to create a “more fully rounded experience” with its return to the OlliOlli video games. There’s a fleshed-out world with enjoyable characters, alongside new zones and a few lore. You’ll additionally get to customise your character with cute outfits.
“When you think of skate games historically they can tend to be empty spots devoid of much life,” Ribbins mentioned. “We set out to create a game and a world that hopefully puts a smile on peoples faces!”
These components, mixed with the sense of flying via the world untethered, make OlliOlli World really feel like a neat celebration of returning to the surface world once more. After a 12 months in isolation, we will all go outdoors and meet some weirdos. It captures the sensation of bursting out into the bigger world for the primary time — and the vibes really feel proper.