AMD’s FidelityFX Super Resolution (FSR) upscaling expertise lastly arrived in June, and whereas the variety of supported video games at present pales compared to Nvidia’s established DLSS, there are indicators that crew crimson’s resolution could start to outpace its rival.

Arcadegeddon not too long ago obtained a patch that concurrently added support for AMD FSR on each PC and PlayStation 5, additionally making the game the first console title to obtain the tech. While FSR is just supported on PC and PS5 for now, Xbox isn’t far behind as Microsoft has now baked the characteristic into its personal Xbox Series X / S development kits.

Nvidia’s DLSS has been knocking round in some gaming PCs for over two years, however because it’s a {hardware} resolution that requires RTX graphics playing cards to run, it’s a no-go for the AMD-powered consoles. FSR, on the different hand, does the same job by way of software program with a a lot decrease barrier to entry. Developers must be extra inclined so as to add the characteristic now that it’s out there on a a lot bigger number of {hardware}, which means we could very effectively see the floodgates open.

And, since updates normally drop concurrently throughout a number of platforms, even PC avid gamers ought to profit from an elevated effort on console.

Far Cry 6 is the subsequent multi-platform launch to be careful for, as it’s already confirmed that it’ll characteristic FSR on PC. Watch this house, although, as many extra are probably in the pipeline.

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