Destiny 2’s summer patch is here, and it brings with it some massive modifications and new options. Starting on July 6, gamers can dive into the Vault of Glass raid on the brand new Master problem, which comes with Adept variations of the raid’s weapons, known as Timelost. Players may also interact within the Solstice of Heroes summer season vacation till Aug. 3.

The patch additionally improves some weapon steadiness and returns fan-favorite weapons again into the loot pool. Here’s a have a look at all the key modifications in Destiny 2’s July 6 patch. For the official patch notes for patch 3.2.1, scroll down.

Solstice of Heroes

The most evident change with this patch would be the return of Solstice of Heroes. This marks the summer season vacation’s fourth 12 months, and its third utilizing the European Aerial Zone exercise. As at all times, gamers can bounce in, acquire armor items for every of their lessons, and full actions world wide to improve them.

The vacation begins July 6 and runs by means of Aug. 3.

Master Vault of Glass

Master Vault of Glass marks the return of raid difficulties for the primary time in a few years. Players will be capable to crank the Vault of Glass as much as Master, rising the Power stage to 1350 and upping the rewards.

This new problem will give gamers higher variations of the identical, previous armor — with higher stats — however the actual prizes are the Timelost weapons. Timelost Vault of Glass weapons are corresponding to Adept Trials of Osiris or Strike weapons. Players can get one Timelost weapon per week, per character, and the weapon rotates on a weekly foundation. But as soon as gamers unlock a Timelost weapon, they’ll purchase it utilizing Spoils of Conquest from the ultimate chest within the raid.

Timelost weapons can take Adept mods.

Old weapons return

After Bungie sundown years price of weapons final fall — a observe the studio gained’t proceed — the Forsaken and Shadowkeep weapons misplaced their worth. Bungie has already returned some of these weapons to the loot pool, however the studio will end rounding out the swimming pools within the July 6 replace.

This means gamers can seize any of the Moon weapons — like Loud Lullaby — and take them for a spin within the Crucible or the brand new Master Vault of Glass.

Major steadiness replace

The July 6 replace additionally marks a significant steadiness patch for Destiny 2. Bungie has nerfed a number of highly effective Crucible weapons, like shotguns. But the studio additionally made some perk and unique modifications. One of the larger offers right here is the return of Sleeper Simulant, which missed out on the Linear Fusion Rifle buff from earlier within the season.


Here are Bungie’s official patch notes for patch 3.2.1.

ACTIVITIES

Crucible

  • Fixed a difficulty the place the cinematic intro on the Radiant Cliffs map, in aggressive modes, would present Guardians hovering within the air.
  • Fixed a difficulty the place Glory achieve and loss quantities weren’t correctly adjusted based mostly on talent stage.
  • Fixed a difficulty that prevented the Dead Cliffs map from loading accurately in Glory playlists.
  • Reduced injury of Trace Rifles in Momentum Control.

Expunge

  • Styx
  • Fixed a difficulty the place the Codestrider platform over the boss would fail to have collision in sure circumstances.
  • Tartarus
  • Fixed a difficulty the place a Codestrider platform would fail to have collision in sure circumstances.
  • Fixed a difficulty the place defeating the boss earlier than the second immunity section would block mission completion.

Strikes

  • Fallen S.A.B.E.R.
  • Fixed a difficulty the place the lightning damage-over-time impact when exploring the vents within the boss room was lacking from a selected location.
  • The Arms Dealer
  • Fixed a difficulty within the Legion’s Anchor space the place a Phalanx would typically teleport into the center of the encounter space, after dunking the primary carry object.
  • The Inverted Spire
  • Fixed a difficulty the place gamers who died within the drill space may have their Ghosts seem far again within the strike. The Ghosts now seem at set protected areas within the drill space.

Raids

  • Vault of Glass
  • Fixed a difficulty the place gamers couldn’t show raid metrics on VoG emblems.
  • Fixed a difficulty the place gamers have been nonetheless in a position to buy Vault Caches after unlocking every thing from it.
  • Fixed a difficulty the place the Atheon Cache required Warlocks to have the chest armor unlocked to acquire the top armor.
  • Fixed a difficulty the place the Ahteon Cache required Titans to have the chest armor unlocked to acquire the category merchandise.
  • Fixed a difficulty the place gamers may get out of the atmosphere at the start of the raid.
  • Fixed a difficulty the place gamers may spawn in undesirable areas when becoming a member of in progress earlier than the Oracles encounter.
  • Fixed a difficulty the place bounties didn’t progress when killing combatants.
  • Fixed a difficulty the place Grenade Launchers did decrease than meant injury to Oracles.
  • Fixed a difficulty the place the Aegis Relic could be eliminated if the participant holding the relic left the exercise within the center of an encounter.
  • Fixed a difficulty the place Atheon wouldn’t forged a Detain Bomb after trying to stomp on a Guardians face throughout the injury section.
  • Fixed a difficulty the place the Aegis Relic Cleanse means typically did not take away darkness debuff from some gamers.
  • Fixed a difficulty the place Atheon would grow to be extremely confused if Guardians put too many containers on the dance ground.
  • Fixed a difficulty the place injury phases may very well be elongated based mostly on framerate settings.
  • Fixed a difficulty the place gamers may reside by means of a detain by merely doing their favourite dance.
  • Deep Stone Crypt
  • Fixed a difficulty the place some gamers would encounter crashes when coming into airlocks.
  • Fixed a difficulty the place gamers may use Sparrows to get out of the atmosphere.
  • Fixed a difficulty the place Ghosts would typically spawn in unreachable areas if a Guardian joined in progress, resulting in unintentional wipes.
  • Fixed a difficulty the place gamers may injury Taniks earlier than beginning the ultimate encounter.

Dungeons

  • Pit of Heresy
  • Fixed a difficulty the place Pit of Heresy emblems weren’t monitoring solo Flawless completions.

UI/UX

Crucible Activity Intro

  • Fixed a bug that will trigger graphical corruption of the UI throughout the intro sequence.
  • Fixed a difficulty the place class icons could not seem correctly.

Quest Tab

  • Players who haven’t bought the Season Pass for Season of the Splicer will now have the Splicer Gauntlet faraway from their stock after they attain the tip of the Path of the Splicer I quest.
  • Season of the Chosen weekly quests now seem within the Past part.
  • The Hammer of Proving quest merchandise ought to now seem within the Past part as a substitute of the Seasonal part.
  • Exotic quests associated to Presage and Dead Man’s Tale now seem solely within the Exotic part.

Director

  • Fixed a bug through which gamers would see three Season of the Splicer quest icons on the H.E.L.M. node of the Director after they solely had two Season of the Splicer quests lively.
  • Fixed a difficulty inflicting the wrong message to show when a free participant prevents a fireteam from launching into Override.

Bounties

  • Fixed a difficulty the place bounties from Ada-1 would typically present incorrect progress, which may seem in purple.

GAMEPLAY

Armor

  • Heavy Handed now accurately refunds vitality when Shiver Strike is forged.
  • Impulse Recycler now grants vitality on kills from Getaway Artist’s Sentient Arc Soul.
  • Boots of the Assembler’s Noble Seekers now accurately proc Benevolent Dawn for Blessing of the Sky.
  • Reverted the Boots of the Assembler change to Rift recharge price.
  • Assassin’s Cowl now not clips by means of most Hunter cloaks.
  • Felwinter’s Helm will now not change all Solstice armor glows to Stasis.
  • Fixed a difficulty the place glow-enabled armor gadgets wouldn’t appropriately show their glow if plugged into one other glow-enabled armor merchandise.
  • Created common ornaments for earlier Solstice of Heroes armor units.
  • These ornaments shall be obtainable for gamers who obtained glows for that armor piece in 2018 and/or 2019.
  • They shall be unlocked for all three lessons.
  • Their glow colour will change match the participant’s subclass.
  • Dawn Chorus can now be reset to its default shader after one other shader has been utilized.

Weapons

  • Reissued remaining Moon (Lectern) and Dreaming City (world drops) weapons with new perk swimming pools.

Weapon Archetypes

  • Shotguns
  • Increased Aggressive Frame Shotgun cone angle from 4.zero to 4.25 levels.
  • Reduced Shotgun injury falloff min by 2m.
  • Increased Shotgun injury falloff max by 2m.
  • Aggressive (120 RPM) Hand Cannons
  • Reduced precision injury multiplier from 1.eight to 1.6, stopping a 10% injury bonus from permitting 2-tapping in PvP.
  • Reduced purpose help minimal falloff distance by 1-2m relying on the Range stat.
  • Reduced injury minimal falloff distance by 1m (this offers them a 1m benefit over different Hand Cannons).

Perks

  • Pulse Monitor
  • Fixed a difficulty the place the Handling bonus was not making use of.
  • Rewind Rounds
  • Fixed a difficulty the place the perk wouldn’t set off if the final shot in {a magazine} missed, or the participant reloaded one other weapon earlier than firing the ultimate shot.
  • Reservoir Burst
  • Updated with the identical consistency and pace repair as Dragonfly.

Exotics

  • Dead Man’s Tale
  • Removed hipfire injury falloff scalar (was 1.8x to match zoom).
  • Reduced Aim Assist cone angle hip scalar from 1.5 to 1.2.
  • Sleeper Simulant
  • Fixed a difficulty the place Sleeper Simulant was benefiting lower than different Linear Fusion Rifles from the Season 14 Linear Fusion Rifle precision injury buff.
  • Vex Mythoclast
  • Updated intrinsic perk description to explain the performance (was initially a reference to the Destiny 1 textual content).

General

  • Fixed a difficulty inflicting Null Composure to not be Masterworked when pulled from Collections.
  • Fixed a difficulty the place Cryothesia 77ok’s charged shot may misfire if fired close to the tip of the cost buff.
  • Fixed a difficulty the place female characters’ left hand was not connected to the Gridskipper Pulse Rifle.
  • Fixed a difficulty the place Vision of Confluence glows weren’t taking shader coloring when dyed.
  • Fixed a difficulty the place the Null Composure ornaments weren’t displaying ammo state whereas in ADS.
  • Temporarily eliminated Legendary weapons that didn’t have Masterwork slots from Banshee-44’s stock.
  • Note: We’re planning a full repair for Season 15.

Abilities, Aspects, and Fragments

  • Fixed a bug through which Slow period from Withering Blade didn’t enhance with Whisper of Durance Fragment geared up.
  • Fixed a bug through which Stormcaller Warlocks have been unable to make use of Ionic Blink whereas slowed by Stasis.
  • Fixed a bug through which Diamond Lance may very well be generated by throwing a Glacier Grenade right into a pile of Telesto projectiles.
  • Fixed a difficulty the place many talents weren’t correctly costing Sentinel Shield vitality when guarding.
  • Celestial Fire
  • Withering Blade
  • Shiver Strike
  • Glacial Quake
  • Silence & Squall

INVESTMENT

Bounties and Pursuits

  • Adjusted Cosmodrome, EDZ, Nessus, Moon, and Dreaming City Destination Public Event Bounties so Heroic public occasions contribute probably the most progress.
  • Eventful Moments
  • Public Works
  • Public Performance
  • Lunar Defender
  • Public Works
  • Updated Seasonal Stasis Aspect Pursuits
  • Entropic Shards can now be destroyed by any Stasis injury, not simply Salvation’s Grip.
  • This does NOT have an effect on the unique 9 Entropic Shards hidden round Europa; these are far more hardy and nonetheless require the concussive energy of a Heavy Grenade Launcher.
  • Increased Armor Synthesis bounty buy time on Ada-1 to forestall unintended bounty purchases.

Stat Trackers

  • Fixed emblems to permit stat tracker classes matching how the logo was rewarded.
  • Fixed a difficulty inflicting the Expunge Fastest Completion stat tracker to replace regardless of whether or not or not the run was quicker than the presently recorded time. Those stat tracker values ought to now solely replace when a quicker time is achieved.

Ghost Cosmetics

  • Colossus Helmet Projection now shows correctly.

PLATFORMS AND SYSTEMS

  • PC
  • PC efficiency optimizations for AMD RX sequence GPUs.
  • Fixed a crash bug when launching on Intel Integrated Graphics methods.
  • PlayStation
  • Fixed a bug the place content material verification would set off Beagle errors on PlayStation 5 and require a reinstall.