Destiny 2’s major PvP providing is going to really feel a lot totally different come next week. Bungie has revealed in its newest weekly update that it’s lined up a swathe of modifications for Crucible weapons that’ll go stay in a mid-season patch.

Bungie is taking one other move at placing shotguns in a higher place. Weapons characteristic lead Chris Proctor explains that the interstellar boomsticks don’t permit a lot counterplay with major weapons proper now, with sidearms and SMGs notably struggling. Ideally, you’re going to make use of shotguns to have interaction at point-blank vary, “using skill at movement or positioning to get close enough to get a one- or two-hit elimination”. As such, aggressive body shotguns are getting their cone elevated, whereas all classes of shotguns can have a lowered minimal harm fall off and an elevated most fall off.

“We want them to excel in a narrower niche than they do currently, so this change aims to retain the reliable one-hit elimination, but at closer range, and push them to be slightly rangier than currently at getting two-hit eliminations,” Proctor says. “As with our intent for all special weapons, if a player is caught out of position with a shotgun, they should be at a clear disadvantage.”

Aggressive hand cannons are additionally getting reined in once more. They’re going to be doing much less headshot harm, have decrease purpose help fall off, and their minimal harm fall off is being knocked down by one metre.

“With this change, we expect other primaries to become viable where previously 120s ate their lunch, including adaptive hand cannons, pulse rifles, Scout Rifles, and auto rifles, while allowing 120s to keep the advantage of hard-hitting peek shooting at range,” Proctor says.

YouTube Thumbnail

On the Exotic entrance, Bungie is firming down the Dead Man’s Tale. Hip-fire harm is being tweaked, whereas the purpose help cone is getting lowered.

“We’re keeping the fast-firing in hip, which we believe is key to the feel of the weapon, but with this change it will no longer have ADS levels of damage falloff while hip-firing, and so will be subject to falloff much closer,” Proctor explains. “It will also require better aim to land hits while hip-firing. We’re deliberately only lightly touching ease of use in this change with the goal of not making it harder to use on controllers.”

That’s not all that’s taking place in Destiny 2 next week, both. The Solstice of Heroes occasion is coming again, which suggests you’re heading again to the EAZ to grind for some nifty wanting armour. There’s additionally a new shotgun to work in the direction of this yr.

If you’re curious what the Destiny 2 Legendary Lost Sector is in the present day, you already know the place to click on. 

{“schema”:{“page”:{“content”:{“headline”:”Destiny 2’s Crucible is getting a meta shakeup next week”,”type”:”news”,”category”:”destiny-2″},”user”:{“loginstatus”:false},”game”:{“publisher”:”Activision”,”genre”:”MMO”,”title”:”Destiny 2″,”genres”:[“MMO”,”FPS”,”RPG”]}}}}