Final Fantasy XVI could not make a serious look at TGS 2021, if feedback by producer Naoki Yoshida are any indication. The information got here throughout a dialog between Yoshida and NieR creator Yoko Taro. That dialog was a part of the “Live Letter from the Producer” section of a particular Final Fantasy XIV  livestream occasion held on July 9 and 10, 2021.

In essence, Yoshida’s feedback boil right down to a recognition that whereas the event crew wish to present one thing at this 12 months’s Tokyo Game Show (which begins on September 30, 2021), it might be finest if a giant reveal have been carried out when Final Fantasy XVI is in a extra playable state, one thing that’s not potential as early as TGS 2021. After session with the crew (together with director Hiroshi Takai), Yoshida famous that they would favor a big disclose to be accompanied by one thing that most of the people might then expertise straight after, fairly than a drip feed of small tidbits of data. Yoshida later clarified extra definitively that Final Fantasy XVI wouldn’t make TGS 2021’s lineup, as if to go off hypothesis {that a} new reveal is deliberate as shock.

Some of the feedback have been collected and translated by Twitter person @aitaikimochi.

The identical dialog did reveal extra concerning the present state of Final Fantasy XVI‘s development. Despite not being able to make TGS 2021, Creative Business Unit  III – the formal name for Final Fantasy XVI‘s development team – has made good progress on the project. They’ve finalized the principle story situation for the sport, which means the principle plot and script are successfully locked in. Similarly, recording of the sport’s English voice strains is nearly full.

Final Fantasy XVI is in growth, and is at present slated for the PlayStation 5. No launch date or different platforms have been introduced as of but. Check out another teaser data on the sport’s world and characters.