Microsoft Flight Simulator has already gotten important upgrades to a number of of its main areas, together with the US, the UK and Ireland, Japan, and most not too long ago, the Nordics. While these have all been beautiful, the next huge sim update goes to sort out performance – probably making all the pieces within the simulation game nicer to have a look at.

In a livestream developer Asobo Studio held as we speak, CEO Sebastian Wloch confirmed off some side-by-side footage of Sim Update four versus the upcoming Sim Update 5. Wloch was working Flight Simulator on his private desktop PC, together with his stats displayed within the video: he’s working an Intel Core i7-9700Okay with an RTX 2060 Super within the GPU slot. Running at 4K (with a renderscale of 40), Wloch was seeing framerates of simply over 30 fps as he flew over Manhattan – one in every of busiest areas of the sport by way of uncooked geometry per acre.

Flipping to the identical flight sample within the Sim Update 5 construct, his framerate was doubled – maxing out at round 60 fps (most likely resulting from display refresh price) and dipping to simply over 50 fps within the busiest areas. As Twinfinite notes, each variations proven in the course of the livestream had been with out the upcoming DirectX 12 implementation enabled.

Here’s the video, or you possibly can watch the total VOD of the livestream on Twitch.

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Notable is the truth that within the Update four footage, Wloch’s CPU is constantly at 100% utilization, whereas Flight Simulator is utilizing maybe 75% of obtainable GPU energy. In update 5, these figures are flipped, which ought to imply that background apps and duties gained’t tank your framerate in Flight Simulator as badly as soon as the patch arrives.

Sim Update 5 is predicted to launch alongside the Xbox Series X|S model of Flight Simulator July 27. Asobo says it expects the engine update will present a boost to VR performance as properly, though the studio isn’t sure how huge an enchancment that will be.

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