Quill, the lovable mouse hero of VR puzzle-adventure recreation Moss, will return in a sequel, Moss: Book 2. Developer Polyarc unveiled Quill’s subsequent journey for PlayStation VR throughout Sony’s State of Play stream on Thursday. A launch date was not announced.
The story of Moss: Book 2 will decide up immediately after the occasions of the primary recreation. Quill has rescued her uncle Argus, however a brand new evil leads the Arcane forces in pursuit of our mousey heroine by the citadel the place her uncle was held prisoner. Polyarc guarantees encounters with new allies and outdated buddies on Quill’s second journey. The stakes appear greater this time; Moss: Book 2 provides Quill world-saving obligations.
Josh Stiksma, principal software program engineer and design director at Polyarc, mentioned in a information launch that the studio hopes that gamers will likely be “once again reminded of the joy of physical interaction and the power of emotional feedback they can experience within VR” with Moss: Book 2.
In an interview with Polygon, Stiksma mentioned that Moss followers can count on brand-new stunning environments, difficult puzzles, and new fight encounters within the sequel. Both Quill and the Reader of Moss: Book 2 will achieve new skills. In Quill’s case, that features a number of weapon units. For the Reader, the power to create new platforms and pathways for Quill by interacting with nature will increase the puzzle-adventure prospects. Combat, Stiksma mentioned, has been tuned and balanced.
Stiksma mentioned Polyarc’s narrative staff can also be leaning into the emotional connection that gamers type with Quill, letting gamers really feel her triumph, successes, and heartbreaks — “a larger range of emotion,” he mentioned — in Book 2. “We want Quill to feel real,” Stiksma mentioned.
Players also can count on an extended expertise in a bigger world this time, Stiksma added. As for future books of Moss, Stiksma mentioned, “We have a lot of stories we can tell and we’re very excited. [There are] a lot of things that can happen in this world.”
Moss was initially launched on PlayStation VR in February 2018, and was later dropped at Windows PC, the place it’s appropriate with HTC Vive, Oculus Rift, and Oculus Quest. In our assessment of the sport, we mentioned Moss “sets an immensely high bar for storytelling in VR, exuding careful and deliberate artistry in every aspect — sound design, lighting, camera, visuals — to create a world worthy of straining your back to see the area in 360 degrees. In every sense, I felt like I was inside one of those beautiful, gilded storybooks.”