The Discovery Channel’s Shark Week closes out for US viewers right this moment, however not to fear – there’s lots extra the place that got here from, a minimum of should you’re a Rust participant. The survival game has a slew of recent options on the horizon, and amongst them are a serious underwater overhaul that provides sharks, in addition to a pair instruments for coping with them.

As but, there aren’t any pictures to share of Rust’s sharks, however the intrepid Rust YouTuber Shadowfrax has a video that goes right into a little bit of element about what’s on the horizon within the subsequent updates. He speculates that sharks will possible be restricted to particular areas within the ocean, and in any case, an effective way to keep away from sharks each in Rust and in actual life is to merely keep on dry land.

However, should you do end up face to snout with a shark, you’ll need to have a pleasant speargun at your facet. These are coming to Rust as nicely, and as Shadowfrax notes, they fill an essential hole in Rust’s arsenal by being fireable underwater. As you’ll recall, this is the place the sharks have a tendency to be.

Here’s Shadowfrax’s rundown:

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Rust is additionally including the long-anticipated solo submersible, which you’ll conveniently have the opportunity to pilot down into the ocean depths with out being chewed on by sharks. Down there, you’ll quickly have the opportunity to uncover deserted underwater labs, which have moon swimming pools the place you’ll have the opportunity to dock your sub.

Exactly how deserted these labs really wind up being is nonetheless an open query, in fact.

There are nonetheless about three weeks earlier than the subsequent wipe, however Shadowfrax notes that you simply’ll even be seeing some good high quality of life enhancements to {the electrical} system, some new gadgets for modders, and a Rustige egg with slightly gilt oil derrick inside.

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