Ratchet & Clank: Rift Apart and Spider-Man: Miles Morales each obtained minor patches on June 30, Insomniac Games revealed on Wednesday. The Miles Morales patch is usually targeted on minor bug fixes and graphical enhancements. Rift Apart’s patch is a little more intensive, and consists of a number of bug fixes and a few new photograph mode options.

Miles Morales obtained some ray-tracing reflection enhancements within the patch, particularly upping the standard for gamers utilizing the Performance RT graphics setting. The patch additionally provides some stability fixes, efficiency enhancements, and solves a particular challenge involving movement blur and pedestrians. This patch is just for the PlayStation 5 model of the sport.

Ratchet & Clank: Rift Apart obtained a number of new options in its patch, most of which revolve across the recreation’s photograph mode. Players can now beautify their display screen with new stickers and backgrounds, permitting for additional customization. Armor additionally has a particular toggle throughout photograph mode, which lets followers toggle it on or off without having to dive into the sport’s menu.

Ratchet & Clank photographers may disable the visible impact for the Phantom Dash — which exhibits a number of Ratchets or Rivets dashing via space-time — permitting for a cleaner-looking shot. While that is helpful for photograph mode, followers may disable the impact throughout gameplay.

Outside of photograph mode, gamers can now run Ratchet & Clank: Rift Apart in a particular 120 Hz show mode. This solely works on appropriate shows, however reduces enter lag and will increase the body price for Fidelity mode to 40 frames per second. Players can additional customise their Rift Apart expertise by binding the skip cutscene command to the D-pad and disabling numerous level-up results.

The remainder of the Ratchet & Clank: Rift Apart patch consists of bug fixes and extra polish. Scroll down for the entire patch notes for Rift Apart model 1.002 and Spider Man: Miles Morales model 1.10.


Ratchet & Clank: Rift Apart

Here are the official patch notes for Ratchet & Clank: Rift Apart patch 1.002.

New Features

  • Added new stickers
  • Added the power to disable the Phantom Dash VFX
  • Added the power to disable the Phantom Dash VFX in Photo Mode
  • Added the power to toggle armor on or off whereas in Photo Mode
  • Added colour backgrounds to Photo Mode
  • Added 120 Hz Display Mode, which reduces enter latency when utilizing a appropriate show. In this mode, the body price goal for the Fidelity graphics mode will increase to 40 frames per second
  • Added “Skip Cutscenes” as bindable possibility for the D-pad
  • Added the choice to disable the extent up message and slowdown

General Fixes and Polish

  • Addressed a problem the place a Glitch problem might be performed twice leading to gamers being unable to finish one later
  • Addressed a problem the place white cubes may seem within the opening cinematic
  • Addressed a problem the place POIs may disappear.
  • Addressed a problem the place characters may seem blurry in Photo Mode when the digicam may be very shut.
  • Addressed a problem the place the sport may freeze through the grind rail tutorial.
  • Addressed a problem the place killing Grunthors with Trudi wouldn’t rely in direction of the Extinction Event Trophy
  • Addressed a problem the place some Grunthors wouldn’t rely in direction of the Extinction Event Trophy
  • Addressed a problem the place the weapon wheel UI may grow to be caught on the display screen
  • Addressed a problem the place deployable weapons would cease assault pixelized enemies.
  • Addressed a problem the place the RYNO would seem to not injury enemies.
  • Addressed a problem the place the Weapon Vendor textual content was illegible in Retro Mode.
  • Addressed a problem the place the digicam may grow to be caught on Blizar
  • Addressed a problem the place a number of environmental objects wouldn’t load on Cordelion
  • Addressed a problem the place the participant may grow to be caught after finishing the Clank puzzle on Sargasso
  • Addressed a problem the place some Zurpstones wouldn’t longer seem on the map if the participant leaves the planet.
  • Addressed a problem the place Rivet would fall perpetually after respawning on Blizon
  • Addressed a problem the place Clank strains would play incorrectly whereas at Zurkies
  • Addressed a problem the place Goons may T-pose whereas dying
  • Addressed a problem the place a bit of rail wouldn’t spawn after respawning on Blizar
  • Addressed a problem the place the sport would seem very darkish if Photo Mode was activated in a short time
  • Addressed a problem the place some jumps wouldn’t be potential if the Glide Toggle was enabled
  • Addressed a problem the place the participant may fall endlessly through the Nefarious combat
  • Addressed a problem the place altering the Graphics Mode setting whereas beginning a Challenge Mode recreation would begin a traditional recreation as a substitute
  • Addressed a problem the place glove weapons would seem incorrectly in Photo Mode
  • Addressed a problem the place sure Photo Mode filters may take away anti-aliasing in the primary recreation
  • Improved stability
  • Various further fixes and enhancements

Spider-Man: Miles Morales

Here are the official patch notes for Spider-Man: Miles Morales patch 1.10.

General Fixes and Polish

  • Global stability fixes and efficiency enhancements
  • Improvements to ray-traced reflection high quality within the Performance RT graphics mode
  • Fix for a problem with movement blur on sure pedestrians