After an unidentified hacker prevented many gamers from accessing Apex Legends matches on July 4, 2021, customers have been reporting a rise in server interruptions on each Titanfall and Titanfall 2. While each video games have been experiencing points on PC for a while, PS4 and Xbox One customers at the moment are experiencing the identical issues. In gentle of the state of affairs, Community Coordinator Jason Garza acknowledged in a stream late final month that Respawn Entertainment presently has “1-2 people” engaged on Titanfall.
Just final week, a hacking incident involving the favored battle royale sport Apex Legends took management of the sport’s matchmaking system and displayed messages aiming to boost consciousness of Titanfall‘s ongoing hacking issues. Many Titanfall fans were quick to condemn the hacks as they forced the devs to work on a holiday weekend (and the devs made clear months ago that they are already well aware of the Titanfall issues), and ironically, the uptick in awareness has reportedly resulted in intensified server interruptions not only in Titanfall but its sequel, Titanfall 2, as well.
A few days ago, users on the r/Titanfall subreddit began reporting server connection and lag issues on consoles. So much so that the subreddit now has a pinned post outlining the issues for both Titanfall and Titanfall 2. Specifically, users have reported sky-high 2500+ ping as well as being booted from lobbies, among other issues.
While Respawn has acknowledged the ongoing server issues and that it has not abandoned the series’ fanbase, Garza acknowledged in a live stream hosted on June 29, 2021 that the studio solely has 1-2 staff engaged on Titanfall, with the remainder of the studio engaged on Apex Legends. Given that the Titanfall video games are each 5+ years previous and never receiving new content material (and Apex Legends is the studio’s present bread and butter), it is sensible that Respawn wouldn’t dedicate plenty of developer power to the title. On the subject of knowledge, Garza provides that the principle the reason why the studio has been silent on the problem is as a result of the staff “cannot say or telegraph their moves” to the people who find themselves DDoSing the sport’s servers.
Now its a distinct kind of sport with these folks that DDoS … we will’t telegraph our strikes, we will’t say what we’re doing, and the one factor we will say is that we’re engaged on it. That’s the explanation why I finished speaking about issues like that … The Titanfall group shouldn’t be forgotten or deserted.
It appears that nonetheless small the remaining Titanfall group is, Respawn nonetheless needs to help the sport. They are effectively conscious of the continued points and are working to deal with them, at the same time as they proceed to help ongoing improvement and operations of Apex Legends and the upcoming games the studio is working on.