Apex Legends’ newest update obtained gamers’ hopes up with information of a nerf to the shooter’s latest character, Seer, however the modifications don’t go far sufficient on the latest Legend’s most disruptive potential.
The nerf takes out each the injury and the half-second, screen-blinding flash that opponents endure once they’re hit with Seer’s “Focus of Attention” Tactical potential. But it nonetheless interrupts enemies who’re therapeutic themselves or reviving teammates. So Seer can proceed enjoying havoc with opponents’ last-ditch defensive strikes, a lot because the character has carried out since being launched three weeks in the past.
“So he can still cancel my healing, are you serious?” one participant said on Twitter, shortly after Respawn posted the modifications there.
Others thought the nerfs made Seer vague, if not altogether ineffective.
“Nerfed his passive tactical and ultimate, why even make him?” said another player. “Like if you were just going to nerf every single thing in his kit … why even create the character in the first place.”
That criticism mirrors one other coming from followers of Bloodhound, Apex Legends’ different monitoring character. Bloodhound mains are upset as a result of Seer’s different talents, along with his monitoring expertise, just about moots their character. But then, if dialing Seer’s disruptive powers down removes any distinction between the 2, why have Seer within the first place?
“People complaining about the interrupts still being a thing, imo if Seer’s tactical only scanned, he’d be an objectively worse Bloodhound,” said another player.
“Nothing y’all did today was needed,” said another fan, “his biggest issues is how he can cancel everything from heals to res[uscitation] to using an ability.”
Other modifications coming in Monday’s patch included a 30-second enhance — from 90 seconds to 2 minutes — within the cooldown for Seer’s Ultimate potential. That’s “Exhibit,” which you will have seen within the teaser and promotional trailers, the place a big sphere of micro-drones reveals enemies that run by means of its space or fireplace their weapons inside it.
The modifications additionally lower the outer vary of Seer’s Passive potential, “Heart Seeker,” which helps them observe enemies. It turns the reticle blue when an enemy is additional than 75 meters away; the utmost distance at which an enemy will be detected has been shortened. Seer gamers may also have to attend half a second longer between sensor spikes for enemies with full hit factors.
The update is on the market now. Seer joined the sport on Aug. three with the start of season 10, “Emergence.”