Arkane Studios has launched a brand new 25-minute video that provides an in-depth take a look at Deathloop‘s multiplayer for the first time. The video was released as part of Arkane’s QuakeCon 2021 panel, and options developer commentary explaining the rationale behind Deathloop‘s player-versus-player component. Without further ado, check out the video below.

In Deathloop, players can invade other players’ marketing campaign as antagonist Julianna, whose sole objective is to take down Colt. Both assassins have abilities and skills that make them an ideal match for one another, however Arkane has mentioned that Deathloop‘s PvP isn’t designed for aggressive play. According to sport director Dinga Bakaba, it’s extra of an “anecdote generator” the place gamers discover themselves in distinctive and attention-grabbing conditions that they really feel compelled to share with their associates.

“What drove us to add [PvP] to the game was not the competitive aspect of it really, that’s why there’s no leaderboard, nothing like that, it was really the fact that it is an anecdote generator,” Babaka defined. “Two elements of chaos in a simulated world definitely creates some interesting moments, those moments of ‘I really didn’t plan for it to go that way but that was so awesome,’ and you will hit record on your PS5 and save that clip and then send it to the other player in case they didn’t save it and maybe add them as a friend. It’s nice to be surprised by a game. What players can add to the mix, be it something very random, very chaotic – on the contrary, something that is a perfectly executed plan where you will think ‘Oh that other person is a mastermind.’”

Deathloop will launch on September 14th.

[Source: IGN]