Death’s Door has many collectables, known as Shiny Things, sprinkled all over the world. Our Death’s Door guide will make it easier to discover all of the Shiny Things within the recreation’s numerous areas, in addition to clarify what that you must discover each Shiny Thing and the best way to resolve any Shiny Thing puzzles.

There are 24 Shiny Things in Death’s Door. You’ll must totally discover The Urn Witch’s Manor, The Stranded Sailor, The Lost Cemetery, Castle Lockestone, The Hall of Doors, and many different locations to search out all of them. Many of them would require backtracking to early areas after you unlock sure skills, just like the hookshot.

We’ve listed all of the Shiny Things beneath, so as they seem within the recreation’s menu.


Table of contents

  1. Engagement Ring
  2. Old Compass
  3. Incense
  4. Undying Blossom
  5. Old Photograph
  6. Sludge-filled Urn
  7. Token of Death
  8. Rusty Garden Trowel
  9. Captain’s Log
  10. Giant Arrowhead
  11. Malformed Seed
  12. Corrupted Antler
  13. Magical Forest Horn
  14. Ancient Crown
  15. Grunt’s Old Mask
  16. Ancient Door Scale Model
  17. Modern Door Scale Model
  18. Rusty Belltower Key
  19. Surveillance Device
  20. Shiny Medallion
  21. Ink-covered Teddy Bear
  22. Death’s Contract
  23. Makeshift Soul Key
  24. Mysterious Locket

Engagement Ring

An image showing a ring on a shelf above some rafters.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

From the primary room within the Urn Witch’s Ceramic Manor, take the western path till you get to the ballroom. Defeat the spinning miniboss right here (if you happen to haven’t already) and climb up the ladder. Cross via the rafters to get to the Engagement Ring.


Old Compass

A map marking a crypt found below the main door entrance to The Lost Cemetery, where you can find the Old Compass Shiny Thing

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

The Old Compass is in a crypt that you could entry from a doorway proper beneath the large door in The Lost Cemetery. You’ll want the fireplace potential to burn down a cobweb inside that blocks the doorway.


Incense

A star on a map on the roof of a crypt shows where to find the Incense Shiny Thing in Death’s Door

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

The Incense is sitting on the roof of the constructing close to the gravekeeper in The Lost Cemetery. You can get to it by heading south of the big crow. It’s sitting in plain sight. No puzzle wanted.


Undying Blossom

A map showing a star on a green-roofed building in The Lost Cemetery

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

The Undying Blossom is in The Lost Cemetery, within the graveyard south of the Hall of Doors door. Look for the close by green-roofed constructing within the nook of the graveyard. As you method the constructing, the digital camera angle will flip, exhibiting an entrance.


Old Photograph

A split image showing what lantern to light up and where the Old Photograph is.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

From the primary room within the Urn Witch’s Ceramic Manor, take the jap path, crossing via the room with the one chair and the hearth. In the next hallway, there might be a lantern you need to use your fireplace potential on. Climb the ladder that seems after lighting the lantern, and cross the rafters to say the Old Photograph.


Sludge-filled Urn

A split image showing where to enter some bushes to find a Sludge Filled Urn.

Graphic: Julia Lee/Polygon | Image supply: Acid Nerve/Devolver Digital

At the Urn Witch’s Estate (the backyard outside space), head to the fountain within the heart. From right here, head to the western a part of the property. Look for a small hole within the bushes, and stroll via it.

Walk towards the ladder to the north, and climb it. Use the tunnels and anchors to maintain alongside the trail. You must do a plunging assault from a close-by ledge to get into the tunnels, and you want the hookshot potential to make use of the anchors.

Toward the top of this path, you’ll must combat a number of swarms of enemies that seem from doorways. At the top, you’ll be in an empty room with the Sludge-filled Urn on the aspect.


Token of Death

A map showing where to hookshot to get the Token of Death

Graphic: Julia Lee/Polygon | Image supply: Acid Nerve/Devolver Digital

On the path to The Stranded Sailor (within the mountains) from The Lost Cemetery, use the hookshot in entrance of the waterfall to get to the Token of Death. Though you possibly can entry this space shortly after unlocking the fireplace potential, you gained’t be capable to really get the Token of Death till you’ve the hookshot.


Rusty Garden Trowel

A graphic numbering several pots on the left with a shiny Rusty Garden Trowel on the right.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

Head south from the doorway of the Urn Witch’s Ceramic Manor. Go west on the fireplace pit, main you to a handful of pots on tiles. The again of the Old Photograph Shiny Thing tells you which ones pots to interrupt, however for comfort, we’ve marked them above.

Use arrow to interrupt these pots (utilizing your sword would possibly break different pots close by). Once the proper pots are damaged, the statute will transfer, main you to an space with the Rusty Garden Trowel.


Captain’s Log

A map showing where to find a secret path in a cliff to find the Captain’s Log

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

Walk via a secret passage within the cliff wall close by The Stranded Sailor, south of Pothead’s tent. The Captain’s Log might be sitting in plain sight.


Giant Arrowhead

A screenshot of a crow on a ledge with a star marking where to find a Giant Arrowhead.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

In the Frog King’s Throne Room, run straight previous the world you fought him in to search out the Giant Arrowhead sitting on a ledge.


Malformed Seed

A map showing where to find a ladder to access the Malformed Seed

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

The Malformed Seed is within the Overgrown Ruins within the southeast. Use your hookshot to latch on to the anchor close to it. To get to a excessive level, you’ll need to entry a ladder that isn’t immediately in your sight view. As you method it, the digital camera angle will flip to disclose it (although you possibly can sort of see the highest of the ladder from the conventional digital camera angle).


Corrupted Antler

A map showing a room you have to enter to find the Corrupted Antler.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

The Corrupted Antler is within the Mushroom Dungeon. You can see it as you stroll on a bridge to the primary room with the large door. To get it, go to the room southeast of the large door and use your bomb potential to interrupt the wall.


Magical Forest Horn

A screenshot showing where to find the Magical Forest Horn

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

The Magical Forest Horn is a compulsory Shiny Thing you need to discover to proceed the sport’s story. It’s within the Overgrown Ruins, and it’ll be towards the top of the ruins, if you happen to’re simply following probably the most fundamental path.


Ancient Crown

A split image showing a high point with a sewer hole entrance on the left and where to find the Ancient Crown on the right.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

In the room north of the primary corridor in Death’s Door’s Castle Lockstone, dive into the close by sewer cap, and then go south out of the room. Keep following the trail to search out the Ancient Crown.


Grunt’s Old Mask

A screenshot showing where to free the grunt from in the Mushroom Dungeon and where to get the Grunt’s Old Mask in The Stranded Sailor.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

In the Mushroom Dungeon room with the Hall of Doors door, there’s a trapped prisoner. Use the bomb spell to interrupt him out and meet up with him later at The Stranded Sailor. He’ll have his masks subsequent to him for the taking.


Ancient Door Scale Model

A split map showing where the two lanterns in the Hall of Doors is, and showing where the Ancient Door Scale Model is.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

After you seize the bomb potential within the Hall of Doors, there are two unlit lanterns close to the trail again to the primary a part of the corridor. Light these with the fireplace potential to entry the Ancient Door Scale Model.


Modern Door Scale Model

A split image of a crow hookshot-ing across a gap and standing in an office where the Modern Door Scale Model can be found.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

In the Hall of Doors, use the hookshot on the lampposts close to the middle space with the desks. Hookshot from pole to pole on islands to get the Modern Door Scale Model.


Rusty Belltower Key

An image of a cleaned out office, marking where to find the Rusty Belltower Key.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

Once you beat the ultimate boss, the Rusty Belltower Key might be within the heart of the Hall of Doors, the place all of the desks beforehand had been.


Surveillance Device

A split map showing where to walk through to find the Surveillance Device

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

The Surveillance Device is within the Hall of Doors past a cracked wall that you simply’ll must blast open with a bomb spell. The wall is on the route southwest of the place are the desks are.


Shiny Medallion

A split image showing a large bird cage elevator with a keyhole behind it on the left and a storage room with food on the right, showing where to find the Shiny Medallion.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

Behind the cage raise that results in the Old Watchtowers, there’s a keyhole within the wall. Hit it together with your bomb potential to entry a room that has the Shiny Medallion.


Ink-covered Teddy Bear

A map showing where to hookshot to fight a miniboss and find the Ink-covered Teddy Bear

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

The Ink-covered Teddy Bear is to the southeast of The Stranded Soldier. You’ll must hookshot throughout the docks and combat a kind of huge mace-wielding knights to get to it.


Death’s Contract

A split image showing a hallway entrance covered by wooden doors on the left, and a shelf noting where to find the Death’s Contract on the right.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

In Castle Lockstone, as you mild up the lanterns by the graves of the Door Lords, considered one of them will open a grate to drop via. Drop via it, head via the tunnel that’s partially coated by picket doorways, and observe the trail. This will lead you to a room with cabinets and the Death’s Contract.


Makeshift Soul Key

A split image showing a ledge to hookshot on to on the left with the Makeshift Soul Key on the right.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

The Makeshift Soul Key is within the tutorial space, the Grove of Spirits. There’s an anchor within the southeast a part of the map that you could hookshot to, main you to the Makeshift Soul Key.


Mysterious Locket

A split map showing where to climb up to find the Mysterious Locket at night.

Graphic: Julia Lee/Polygon | Image sources: Acid Nerve/Devolver Digital

At the Old Watchtowers proper exterior of Betty’s Lair, there’s a path blocked with ice that may take you to a lifeless finish. However, this space has doorways that may solely open at night time. Once you beat the sport and get the Rusty Belltower Key, you possibly can climb the tower to the north of The Lost Cemetery (close to the doorway to the Urn Witch’s Estate) and ring the bell to make it nighttime.

Once you do that, you possibly can enter the world within the Old Watchtowers and decide up the Mysterious Locket.