Editor’s Note: To assist the builders and staff at Activision Blizzard pushing for change, we’re masking the video games that they’re working exhausting on making. However, we want to acknowledge that the push for change amid the lawsuit alleging a discriminatory “frat boy” culture remains to be ongoing. As these employees seek a shift in the company’s culture, they’re nonetheless passionately creating video games, and we’re highlighting the work they’re doing. We may even proceed to report on the problems at Activision Blizzard as the workers search to reform the tradition and make it a safer, equal, and extra inclusive office.
Now that Call of Duty: Vanguard‘s PlayStation-exclusive Champion Hill alpha has concluded, Sledgehammer Games has promised to fix the game’s quite a few visibility points.
The developer will present extra particulars about participant suggestions and the steps it’s taking to handle considerations someday later this week. In the meantime, right here’s a small listing of points it plans to repair:
- Visibility when broken
- Spawn tuning
- Map visibility
- Audio combine tuning
- Name plate visibility points
- Aim help by way of destructible partitions
Absent from this listing is enemy/participant visibility, which many complained about over the weekend. However, a definitive listing of fixes shall be shared in the end so right here’s hoping.
We recognize the entire suggestions that got here by way of this weekend as we proceed to refine the expertise heading into the Beta. If you haven’t completed so but, please take a second to reply to our participant suggestions survey. https://t.co/VIQgzDKfoh
— Sledgehammer Games (@SHGames) August 29, 2021
Call of Duty: Vanguard will launch on November fifth. A beta will happen in September.