2020 has been performed with for months now, however there’s nonetheless one final awards present that has been giving out awards to the finest video games that have been launched final yr. The Inaugural Global Game Industry Awards, earlier right this moment, announced the winners for classes that embrace artwork, audio, design, help, and extra.

However, it’s not excellent news for Nintendo. Even although each Microsoft and Sony managed to take house awards, Nintendo didn’t win a single award. However, a sport that’s out there on the Nintendo Switch, Hades, managed to win a grand whole of 9 awards. You can see the full record of winners down under.

Art

  • 2D Animation – Supergiant Games’ Hades
  • 2D Character Design – Supergiant Games’ Hades
  • 2D Environment Art – Moon Studios’ Ori and the Will of the Wisps
  • 3D Animation – Naughty Dog’s The Last of Us Part II
  • 3D Character Art – CD Projekt RED’s Cyberpunk 2077
  • 3D Environment Art – Sucker Punch’s Ghost of Tsushima
  • Cinematography – Naughty Dog’s The Last of Us Part II
  • UI Art – Supergiant Games’ Hades
  • Visual Effects – Nolla Games’ Noita

Audio

  • Music Composition – iD Software’s DOOM Eternal
  • Sound Design – Sucker Punch’s Ghost of Tsushima
  • Voice Acting – Supergiant Games’ Hades

Design

  • Accessibility Innovation – Ubisoft Montreal’s Assassin’s Creed Valhalla
  • Gameplay Design – Mediatonic’s Fall Guys: Ultimate Knockout
  • Level Design – Valve Corporation’s Half-Life: Alyx
  • Serious Game Design – Dry Cactus’ Polybridge 2
  • Systems Design – Supergiant Games’ Hades
  • UI/UX – Supergiant Games’ Hades
  • Engineering and Technology
  • Achievements in New Technology – Valve Corporation’s Half-Life: Alyx
  • Artificial Intelligence – Ubisoft Montreal’s Assassin’s Creed Valhalla
  • Audio Technology – Sucker Punch’s Ghost of Tsushima
  • Engine Technology – Epic Games’ Unreal Engine 4
  • Gameplay Technology – Valve Corporation’s Half-Life: Alyx
  • Graphics Technology – Nolla Games’ Noita
  • Networking Technology – Asobo Studios’ Microsoft Flight Simulator
  • Systems Technology – Ubisoft Toronto’s Watch Dogs: Legion

Support

  • Community Management – Innersloth’s Among Us
  • Customer Support – Mediatonic’s Fall Guys: Ultimate Knockout
  • Marketing – Microsoft’s Xbox Game Pass
  • Production/Management – Insomniac
  • Quality Assurance – iD Software’s DOOM Eternal
  • Research & Analytics – Asobo Studios’ Microsoft Flight Simulator

Writing and Narrative

  • Dialogue – Supergiant Games’ Hades
  • Narrative Design – Supergiant Games’ Hades
  • Story – Naughty Dog’s The Last of Us Part II
  • World Building – Sucker Punch’s Ghost of Tsushima

Miscellaneous

  • Representation – Supergiant Games’ Hades
  • Upcoming Indie – Kinetic Games
  • Diversity and Inclusivity – Microsoft

Source